Team report ยท Pro league ยท alpha

๐ŸElkins Racing๐Ÿ

Power 50.5 ยท #24 of 40 on Miracles ยท Power Rankings
Compare with
Losing the most points
  • 2000m 22 gate WTA 40% ยท 29th of 40 ยท 18 rounds
  • 1800m 24 gate madness 42% ยท 29th of 40 ยท 17 rounds
  • 1600m 22 gate WTA 40% ยท 28th of 39 ยท 10 rounds
Winning the most points
  • 1400m 22 gate WTA 83% ยท 2nd of 39 ยท 8 rounds
  • 1400m 24 gate madness 60% ยท 12th of 39 ยท 10 rounds
  • 1000m 22 gate WTA 54% ยท 15th of 40 ยท 17 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐ŸElkins Racing๐Ÿ
Core2200m24 gate madnessavg 13% ยท 5.1/map2000m22 gate WTAavg 4.5% ยท 3.2/map1800m24 gate madnessavg 13% ยท 3.2/map1000m22 gate WTAavg 4.5% ยท 3.1/map1600m22 gate WTAavg 4.5% ยท 2.0/map1400m24 gate madnessavg 13% ยท 2.0/map1200m22 gate WTAavg 4.5% ยท 2.0/map1400m22 gate WTAavg 4.5% ยท 1.6/map1000m24 gate madnessavg 13% ยท 1.0/map2200m22 gate WTAavg 4.5% ยท 1.0/map
Save the Clock Tower
Top 22%
top 3 7/27
Top 26%
won 0/18
Top 9%
top 3 5/17
Middle
won 1/11
Top 4%
won 0/10
Top 17%
top 3 3/10
Top 23%
won 0/6
Top 17%
won 0/5
Top 36%
top 3 1/3
Top 24%
won 0/5
Be Good
โ˜…Top 22%
top 3 7/27
Top 32%
won 2/18
Top 34%
top 3 0/17
Bottom 26%
won 0/11
Bottom 33%
won 0/10
Bottom 33%
top 3 1/10
Middle
won 0/6
Bottom 27%
won 0/5
Bottom 31%
top 3 0/3
Top 32%
won 1/5
Walter White
Top 26%
top 3 5/27
โ˜…Top 20%
won 0/18
Top 5%
top 3 2/17
Top 29%
won 1/11
โ˜…Top 2%
won 1/10
Top 34%
top 3 0/4
โ˜…Top 1%
won 1/6
Top 35%
won 0/5
Top 23%
top 3 1/3
โ˜…Top 23%
won 1/5
Rare External
Middle
top 3 3/27
Top 38%
won 0/18
Top 40%
top 3 1/17
Top 28%
won 1/11
Top 13%
won 0/4
โ˜…Top 12%
top 3 1/6
Middle
won 0/6
โ˜…Top 17%
won 1/5
Top 25%
top 3 1/3
Middle
won 0/5
Marty McFly
Middle
top 3 2/15
Bottom 24%
won 0/11
Middle
top 3 1/11
Top 9%
won 0/17
Top 29%
won 1/10
Top 27%
top 3 2/10
Top 7%
won 0/10
Top 25%
won 1/8
Top 8%
top 3 1/5
Middle
won 0/3
Perseus Spirit
Bottom 28%
top 3 0/15
Top 29%
won 2/11
Bottom 29%
top 3 0/11
Top 6%
won 3/17
Middle
won 1/10
Bottom 37%
top 3 1/10
Middle
won 0/6
Bottom 36%
won 1/8
Top 4%
top 3 2/5
Memorable and Unique
Bottom 38%
top 3 2/15
Bottom 36%
won 0/11
Bottom 39%
top 3 2/11
Top 33%
won 0/17
Top 29%
won 1/10
Top 21%
top 3 2/6
Top 27%
won 1/10
Top 20%
won 0/8
Top 34%
top 3 0/5
Middle
won 0/3
Rare Larry
Middle
top 3 3/27
Middle
won 2/18
Middle
top 3 0/17
Top 30%
won 0/10
Middle
won 1/5
Alchemy
Bottom 30%
Middle
top 3 1/11
Top 35%
won 0/17
Middle
won 0/10
Top 38%
top 3 1/10
Top 17%
won 1/10
Middle
won 2/8
Top 32%
top 3 0/5
Bottom 30%
won 0/3
The Golden Man
Top 37%
Middle
won 0/11
Top 21%
won 0/17
Middle
won 0/6
Top 23%
top 3 1/6
Top 27%
won 0/10
Top 19%
won 0/8
Top 23%
top 3 1/5
Thundering Fire
Middle
top 3 3/15
Middle
won 0/11
โ˜…Top 2%
top 3 3/11
Middle
won 0/6
Top 25%
top 3 0/6
Top 30%
won 0/5
Middle
won 0/3
April Ludgate
Bottom 30%
top 3 0/15
Bottom 21%
top 3 1/11
Top 27%
won 0/6
Middle
top 3 1/10
Top 27%
won 0/4
Middle
won 0/3
Top 23%
top 3 0/2
Steel Storm
Bottom 33%
top 3 2/15
Middle
top 3 0/6
Bottom 12%
won 0/11
Bottom 30%
won 0/6
Bottom 11%
top 3 0/3
Bottom 30%
won 0/3
Pre Approved
Bottom 32%
top 3 0/12
Bottom 30%
won 0/7
Bottom 31%
top 3 1/6
Bottom 24%
won 0/6
Bottom 30%
won 0/4
Middle
won 0/3
Bottom 27%
top 3 0/2
Jasper's Money
Bottom 35%
top 3 1/15
Bottom 23%
won 0/11
Bottom 6%
top 3 0/11
Bottom 22%
won 0/3
Heads Will Roll
Middle
top 3 1/12
Middle
won 0/7
Middle
top 3 2/6
Top 32%
won 0/4
Middle
won 1/3
Maureen Ponderosa
Bottom 20%
top 3 1/12
Middle
won 1/7
Middle
top 3 1/6
Top 33%
won 1/4
Middle
won 0/3
Top 35%
Babs Kramer
Bottom 21%
top 3 1/12
Bottom 10%
won 0/7
Bottom 21%
top 3 0/6
Bottom 14%
won 0/4
Bottom 19%
top 3 0/2
Lawyer Up
Top 36%
top 3 4/12
Top 22%
won 0/7
Middle
top 3 1/6
Bottom 20%
won 0/3
Bottom 24%
Juicy Swag
Top 24%
won 1/11
Top 29%
top 3 2/6
Top 8%
won 0/6
Top 26%
won 0/5
Top 18%
top 3 0/3
Golden Thunderbolt
Top 7%
won 1/6
Top 18%
won 0/4
Bottom 40%
top 3 0/4
Top 18%
won 0/4
Bottom 37%
won 0/3
Top 6%
top 3 0/2
Patti Mayonnaise
Bottom 24%
top 3 0/12
Bottom 22%
won 0/7
Power Bar Swindle
Bottom 10%
top 3 0/12
Bottom 3%
top 3 0/6
Thunderbolt's Spirit
Bottom 22%
won 0/6
Bottom 10%
top 3 0/4
Middle
won 1/4
Can I Get a 14?
Top 39%
Bottom 21%
โ˜…Top 1%
Top 39%
won 0/6
Middle
top 3 0/6
Top 30%
โ˜…Top 1%
top 3 0/3
New Slang
Bottom 29%
won 0/6
Bottom 26%
top 3 1/4
Bottom 38%
top 3 0/2
Overland Thunderbolt
Bottom 29%
won 0/6
Bottom 32%
won 0/4
Clara Clayton
Bottom 13%
top 3 0/4
Bottom 17%
Dandy Pants
Middle
top 3 1/4
Glistening Thunder
Middle

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Save the Clock Tower1181.7ร— avg
Be Good1181.2ร— avg
Walter White1121.3ร— avg
Rare External1081.1ร— avg
Marty McFly1031.3ร— avg
Perseus Spirit1001.2ร— avg
Memorable and Unique991.0ร— avg
Rare Larry810.8ร— avg
Alchemy771.0ร— avg
The Golden Man680.5ร— avg
Thundering Fire591.1ร— avg
April Ludgate510.4ร— avg
Steel Storm490.7ร— avg
Pre Approved450.3ร— avg
Jasper's Money400.3ร— avg
Heads Will Roll391.1ร— avg
Maureen Ponderosa371.2ร— avg
Babs Kramer340.3ร— avg
Lawyer Up341.6ร— avg
Juicy Swag331.3ร— avg
Golden Thunderbolt240.6ร— avg
Patti Mayonnaise200.0ร— avg
Power Bar Swindle200.0ร— avg
Thunderbolt's Spirit170.8ร— avg
Can I Get a 14?170.0ร— avg
New Slang130.9ร— avg
Overland Thunderbolt131.2ร— avg
Clara Clayton40.0ร— avg
Dandy Pants42.0ร— avg
Glistening Thunder20.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%40%
22200m 24 gate madness100%52%
31000m 22 gate WTA100%54%
42200m 24 gate madness100%52%
52000m 22 gate WTA100%40%
61800m 24 gate madness100%42%
71600m 22 gate WTA100%40%
81400m 24 gate madness100%60%
91200m 22 gate WTA100%50%
102200m 24 gate madness100%52%
111400m 22 gate WTA100%83%
121000m 24 gate madness100%20%
132200m 22 gate WTA100%60%
141400m 24 gate madness100%60%
151600m 22 gate WTA100%40%
161800m 24 gate madness100%42%
172000m 22 gate WTA100%40%
182200m 24 gate madness99%52%
191200m 22 gate WTA96%50%
202200m 24 gate madness92%52%
211000m 22 gate WTA89%54%
221800m 24 gate madness82%42%
231000m 22 gate WTA72%54%
241200m 24 gate madness64%67%
251400m 22 gate WTA59%83%
261600m 24 gate madness49%33%
271000m 22 gate WTA43%54%
281800m 24 gate madness33%42%
292000m 22 gate WTA19%40%
302200m 24 gate madness11%52%
311800m 22 gate WTA8%0%
322200m 24 gate madness8%52%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).