๐Elkins Racing๐
No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1000m 24 gate madness
โ all cores- Perseus Spiritbeats 72% ยท 4 races ยท 1 won ยท 1 top 3
- Open Your Eyesbeats 65% ยท 4 races ยท 0 won ยท 1 top 3
- Quick Swagbeats 70% ยท 2 races ยท 0 won ยท 0 top 3
- Archer's Riddlebeats 62% ยท 4 races ยท 1 won ยท 2 top 3
- Can I Get a 14?beats 62% ยท 4 races ยท 0 won ยท 2 top 3
- Juicy Swagbeats 59% ยท 4 races ยท 0 won ยท 0 top 3
- Juicy Ladybeats 57% ยท 4 races ยท 0 won ยท 0 top 3
- The Golden Manbeats 50% ยท 4 races ยท 0 won ยท 0 top 3
- Lady Thunderboltbeats 43% ยท 2 races ยท 0 won ยท 0 top 3
- Memorable and Uniquebeats 42% ยท 4 races ยท 0 won ยท 1 top 3
- Rare Externalbeats 41% ยท 4 races ยท 0 won ยท 0 top 3
- Golden Thunderboltbeats 37% ยท 4 races ยท 0 won ยท 0 top 3
- Arc Raiderbeats 23% ยท 4 races ยท 0 won ยท 0 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).