Team report ยท Pro league ยท alpha

๐ŸElkins Racing๐Ÿ

Power 53.6 ยท #16 of 40 on Measure ยท Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 26% ยท 34th of 39 ยท 13 rounds
  • 2000m 4 gate WTA 33% ยท 30th of 37 ยท 12 rounds
  • 1000m 24 gate madness 33% ยท 26th of 37 ยท 12 rounds
Winning the most points
  • 1000m 1v1 83% ยท 3rd of 37 ยท 12 rounds
  • 2000m 1v1 81% ยท 3rd of 37 ยท 12 rounds
  • 2000m 12 gate madness 63% ยท 7th of 40 ยท 24 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Measure

The races that come up most on Measure, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (โ˜… = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

๐ŸElkins Racing๐Ÿ
Core2000m12 gate madnessavg 25% ยท 2.0/map1600m1v1avg 50% ยท 2.0/map1800m6 gate madnessavg 50% ยท 1.4/map2200m24 gate madnessavg 13% ยท 1.2/map2200m6 gate WTAavg 17% ยท 1.1/map1800m4 gate WTAavg 25% ยท 1.1/map2000m1v1avg 50% ยท 1.0/map1000m1v1avg 50% ยท 1.0/map1400m12 gate madnessavg 25% ยท 1.0/map2000m4 gate WTAavg 25% ยท 1.0/map
Save the Clock Tower
27%
top 3 5/20
54%
won 6/10
53%
top 3 2/11
15%
top 3 2/13
19%
won 1/9
29%
won 5/12
50%
won 9/12
52%
28%
26%
won 0/10
Walter White
26%
top 3 7/24
54%
53%
top 3 9/17
14%
top 3 2/13
18%
won 2/9
29%
won 2/12
48%
53%
26%
25%
won 3/12
Be Good
โ˜…29%
top 3 9/24
52%
won 0/1
53%
โ˜…15%
top 3 0/13
โ˜…19%
won 3/12
26%
โ˜…55%
48%
22%
โ˜…29%
won 1/2
Marty McFly
17%
47%
44%
9.7%
top 3 0/2
13%
22%
41%
53%
won 1/1
26%
top 3 2/6
18%
Alchemy
โ€”
47%
46%
8.0%
top 3 1/7
11%
22%
โ€”
51%
26%
top 3 3/12
โ€”
Heads Will Roll
21%
top 3 4/20
55%
52%
top 3 6/15
9.6%
top 3 2/9
14%
25%
47%
โ€”
26%
top 3 2/6
21%
New Slang
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
52%
won 9/11
21%
โ€”
The Golden Man
19%
48%
โ€”
12%
top 3 1/6
16%
โ€”
41%
50%
26%
top 3 3/6
19%
Thundering Fire
23%
top 3 3/12
54%
โ˜…60%
10%
top 3 0/6
15%
won 1/4
โ˜…33%
48%
โ€”
27%
top 3 2/6
23%
Lawyer Up
27%
top 3 3/8
51%
47%
12%
top 3 1/13
16%
23%
51%
50%
20%
26%
Rare External
24%
top 3 1/16
55%
49%
11%
top 3 3/13
15%
24%
48%
51%
โ˜…30%
24%
Glistening Thunder
โ€”
โ˜…57%
won 5/12
60%
top 3 5/8
โ€”
โ€”
29%
โ€”
โ€”
28%
top 3 2/6
โ€”
Rare Larry
24%
top 3 3/12
54%
48%
11%
top 3 2/13
15%
23%
48%
โ€”
19%
24%
April Ludgate
โ€”
47%
36%
8.0%
top 3 0/4
12%
17%
โ€”
52%
25%
top 3 1/12
โ€”
Clara Clayton
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
53%
18%
โ€”
Perseus Spirit
25%
47%
38%
7.8%
top 3 0/6
11%
18%
49%
54%
22%
25%
Memorable and Unique
17%
50%
won 1/1
41%
9.0%
top 3 0/2
12%
20%
39%
48%
27%
top 3 3/6
18%
Pre Approved
19%
51%
49%
8.2%
top 3 0/7
13%
won 0/1
22%
44%
47%
25%
19%
Babs Kramer
17%
52%
53%
7.3%
top 3 0/7
12%
23%
48%
51%
15%
19%
Maureen Ponderosa
24%
49%
49%
7.2%
top 3 0/7
11%
24%
50%
53%
26%
24%
Golden Thunderbolt
โ€”
53%
โ€”
โ€”
โ€”
โ€”
โ€”
โ˜…54%
23%
top 3 1/6
โ€”
Juicy Swag
โ€”
45%
โ€”
โ€”
โ€”
โ€”
โ€”
53%
26%
top 3 2/6
โ€”
Jasper's Money
23%
top 3 2/8
49%
49%
8.6%
top 3 0/4
16%
won 0/4
20%
55%
โ€”
โ€”
25%
Steel Storm
โ€”
49%
52%
8.4%
top 3 0/11
13%
25%
โ€”
43%
โ€”
โ€”
Power Bar Swindle
โ€”
โ€”
41%
6.4%
9.9%
17%
โ€”
โ€”
โ€”
โ€”
Thunderbolt's Spirit
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
47%
17%
โ€”

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Save the Clock Tower1630.9ร— avg
Walter White1551.3ร— avg
Be Good921.0ร— avg
Marty McFly911.0ร— avg
Alchemy891.2ร— avg
Heads Will Roll870.8ร— avg
New Slang561.1ร— avg
The Golden Man521.0ร— avg
Thundering Fire511.0ร— avg
Lawyer Up450.7ร— avg
Rare External440.8ร— avg
Glistening Thunder441.2ร— avg
Rare Larry430.8ร— avg
April Ludgate410.5ร— avg
Clara Clayton400.8ร— avg
Perseus Spirit351.8ร— avg
Memorable and Unique311.0ร— avg
Pre Approved300.9ร— avg
Babs Kramer300.3ร— avg
Maureen Ponderosa291.3ร— avg
Golden Thunderbolt281.0ร— avg
Juicy Swag261.7ร— avg
Jasper's Money240.7ร— avg
Steel Storm231.7ร— avg
Power Bar Swindle60.0ร— avg
Thunderbolt's Spirit50.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%33%
22200m 6 gate WTA100%50%
31000m 1v1100%83%
42200m 6 gate madness100%42%
52000m 12 gate madness100%63%
61800m 24 gate madness100%75%
71600m 4 gate WTA100%67%
81200m 6 gate WTA100%58%
91600m 1v1100%50%
101000m 6 gate madness100%58%
111400m 12 gate madness100%75%
121000m 24 gate madness100%33%
131200m 4 gate WTA100%50%
142000m 6 gate WTA100%58%
151600m 1v1100%50%
161800m 6 gate madness100%42%
172000m 12 gate madness100%63%
182200m 24 gate madness99%26%
191800m 4 gate WTA99%63%
201800m 6 gate WTA98%64%
212000m 1v196%81%
221600m 6 gate madness90%64%
231000m 12 gate madness82%55%
241200m 24 gate madness77%36%
251400m 4 gate WTA68%33%
261600m 6 gate WTA58%33%
271400m 1v149%50%
281800m 6 gate madness38%42%
291800m 12 gate madness30%0%
302200m 24 gate madness19%26%
311800m 4 gate WTA11%63%
322200m 6 gate WTA11%50%
332000m 1v17%81%
341800m 6 gate madness7%42%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).