Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- SWIFT ESCORTtop 3 3 of 24 (avg 13%) · league rank Top 14% (16%)
- AGAINST ALL ODDStop 3 2 of 24 (avg 13%) · league rank Top 21% (15%)
- EMINENT FORCEtop 3 3 of 24 (avg 13%) · league rank Top 24% (14%)
- BUDDHAtop 3 2 of 24 (avg 13%) · league rank Top 25% (14%)
- SCARLET ESCORTtop 3 1 of 12 (avg 13%) · league rank Top 28% (14%)
- CHEESY NINEStop 3 3 of 24 (avg 13%) · league rank Top 37% (12%)
- CHEESY LOVE🧀♥️ top 3 3 of 24 (avg 13%) · league rank Top 38% (12%)
- GRATED ETHER🧀top 3 1 of 24 (avg 13%) · league rank Middle (11%)
- CHEESY ETHER🧀⚠️top 3 5 of 24 (avg 13%) · league rank Middle (10%)
- SHREDDED LOVE🧀top 3 1 of 24 (avg 13%) · league rank Bottom 34% (8.5%)
- Divine Harvesttop 3 0 of 8 (avg 13%) · league rank Bottom 29% (8.0%)
- HACKING THE ALGOtop 3 0 of 24 (avg 13%) · league rank Bottom 27% (7.8%)
- GRATED SWAG🧀top 3 0 of 4 (avg 13%) · league rank Bottom 11% (6.5%)
- RED BULLtop 3 0 of 24 (avg 13%) · league rank Bottom 9% (6.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).