Compare with
Losing the most points
- 2000m 12 gate madness 33% · 33rd of 40 · 12 rounds
- 1600m 1v1 33% · 38th of 40 · 12 rounds
- 1000m 1v1 17% · 35th of 37 · 6 rounds
Winning the most points
- 1800m 6 gate madness 82% · 2nd of 39 · 11 rounds
- 1000m 6 gate madness 83% · 2nd of 37 · 6 rounds
- 1600m 4 gate WTA 83% · 2nd of 37 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2200m 6 gate madness
← all coresHigh Rollers
- SWIFT ESCORTbeats 53% · 6 races · 1 won · 4 top 3
- AGAINST ALL ODDSbeats 40% · 6 races · 1 won · 2 top 3
- EMINENT FORCEbeats 33% · 6 races · 0 won · 2 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%50%
22200m 6 gate WTA100%49%
31000m 1v1100%17%
42200m 6 gate madness100%33%
52000m 12 gate madness100%33%
61800m 24 gate madness100%50%
71600m 4 gate WTA100%83%
81200m 6 gate WTA100%50%
91600m 1v1100%33%
101000m 6 gate madness100%83%
111400m 12 gate madness100%67%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%33%
142000m 6 gate WTA100%17%
151600m 1v1100%33%
161800m 6 gate madness100%82%
172000m 12 gate madness100%33%
182200m 24 gate madness99%50%
191800m 4 gate WTA99%51%
201800m 6 gate WTA98%50%
212000m 1v196%82%
221600m 6 gate madness91%50%
231000m 12 gate madness82%41%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%100%
261600m 6 gate WTA58%50%
271400m 1v149%50%
281800m 6 gate madness38%82%
291800m 12 gate madness30%67%
302200m 24 gate madness19%50%
311800m 4 gate WTA11%51%
322200m 6 gate WTA11%49%
332000m 1v17%82%
341800m 6 gate madness7%82%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).