Compare with
Best map
Glory
Power 56.0 · 4th · 0–3
Worst map
Anchor
Power 49.2 · 6th · 1–0
Above average
Measure
Power 55.9 · 4th · 3–3
Average
Miracles
Power 52.0 · 7th · 2–3
Where do we lose the most points?
1000m 1v120%
1600m 24 gate WTA20%
1400m 24 gate madness10%
Where we win them
1000m 6 gate madness88%
1800m 24 gate madness73%
2200m 1v184%
Next match: what do we pick, ban and field?
Pick MeasureBan Anchor
2000m 12 gate madnessZzzzzz, Jsnfns
1600m 1v1Bla Bla Bla
1800m 6 gate madnessBla Bla Bla, Fiddy/Fiddy
Are we good enough at…
About average
51% of rounds · 7th of 12 · 27 rounds
0%league average 50%100%
Which cores are costing us?
Zzzzzzfffffff0.0× avg
Time Traveler0.4× avg
Bbfg0.7× avg
Carrying us
Uisjk1.7× avg
Dhdhsah1.5× avg
Metallic Fury1.3× avg
Where are they better than us?
1000m 1v120 vs 66%
1600m 24 gate WTA20 vs 66%
1800m 4 gate WTA42 vs 68%
Where we're better
1800m 24 gate madness73 vs 27%
1000m 6 gate madness88 vs 32%
Who do they send in…
Beam Enforcer25 races · 7 top 3
Propane Princess25 races · 5 top 3
Better Late Then Never25 races · 6 top 3
s1mple25 races · 0 top 3
› Roster · 25 coresby distance type
Sprint · 10
- HskfksSprint
- Bla Bla BlaSprint-Mid
- JacraicSprint
- Bad AdviceSprint
- LsfjosSprint
- Swinging SausageSprint
- IksifskSprint
- QdkfmdkSprint
- Neon SausageSprint-Mid
- Bad PandaSprint
Mid · 1
- JsnfnsMid
Marathon · 14
- ZzzzzzMarathon
- BbfgMarathon
- DhdhsahMarathon
- Fiddy/FiddyMid-Marathon
- SDIfgjmdigMid-Marathon
- KadjiiMarathon
- VidgmnianmambMarathon
- XoXoXoMid-Marathon
- UisjkMarathon
- Time TravelerMid-Marathon
- FibbgfgMid-Marathon
- ZzzzzzfffffffMarathon
- Gar Gar GarMid-Marathon
- MdjkfjdkMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).