Team report · Pro league · beta

Chocobo Farm

Power 54.2 · #4 of 12 · Power Rankings
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Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 16 gate WTA

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Chocobo Farm
  • Neon Guardianwon 1 of 3 (avg 6.3%) · league rank Top 6% (9.3%)
  • Fiddy/Fiddywon 0 of 3 (avg 6.3%) · league rank Top 7% (9.2%)
  • Bla Bla Blawon 0 of 3 (avg 6.3%) · league rank Top 18% (8.3%)
  • Fibbgfgwon 0 of 3 (avg 6.3%) · league rank Top 20% (8.1%)
  • Sometimes Maybewon 0 of 3 (avg 6.3%) · league rank Top 27% (7.7%)
  • Gar Gar Garwon 0 of 3 (avg 6.3%) · league rank Top 34% (7.2%)
  • Jsnfnswon 0 of 3 (avg 6.3%) · league rank Middle (6.5%)
  • SDIfgjmdigwon 0 of 3 (avg 6.3%) · league rank Middle (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).