Team report · Pro league · beta

Chocobo Farm

Power 52.0 · #7 of 12 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1400m 24 gate madness 10% · 12th of 12 · 10 rounds
  • 1200m 22 gate WTA 33% · 10th of 12 · 15 rounds
Winning the most points
  • 1800m 24 gate madness 65% · 3rd of 12 · 9 rounds
  • 1600m 22 gate WTA 67% · 3rd of 12 · 15 rounds
  • 2000m 22 gate WTA 60% · 3rd of 12 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Chocobo Farm
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.0/map1800m24 gate madnessavg 13% · 2.9/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Fiddy/Fiddy
16%
top 3 5/25
—
17%
top 3 3/9
3.2%
won 0/11
6.0%
won 1/15
15%
top 3 1/10
4.8%
won 0/15
5.9%
won 2/4
10%
top 3 0/5
6.3%
Neon Guardian
13%
top 3 3/25
7.5%
won 1/10
★18%
top 3 3/9
2.9%
5.2%
won 1/15
14%
—
4.9%
won 0/4
9.5%
4.5%
Gar Gar Gar
—
4.6%
15%
top 3 3/9
5.9%
won 1/11
5.3%
won 1/15
8.9%
top 3 0/10
4.2%
won 1/15
2.8%
won 0/4
15%
top 3 1/5
—
Bad Advice
—
—
12%
top 3 1/9
6.0%
won 1/11
3.6%
won 0/15
★20%
top 3 4/10
4.7%
won 0/15
★9.0%
won 0/4
15%
top 3 1/5
—
Swinging Sausage
—
—
—
6.2%
won 1/11
5.9%
won 1/15
14%
top 3 1/10
6.7%
won 0/15
4.8%
won 0/4
18%
top 3 0/5
—
Lsfjos
—
—
—
4.3%
won 0/11
4.3%
won 1/15
12%
top 3 0/10
5.3%
won 0/15
4.3%
won 0/4
13%
top 3 1/5
—
Hskfks
—
—
—
5.2%
won 1/11
3.2%
won 2/15
12%
top 3 0/10
5.5%
won 0/15
4.4%
won 0/4
15%
top 3 0/5
—
Bla Bla Bla
—
—
16%
4.3%
won 0/11
4.2%
won 1/15
16%
top 3 1/10
5.8%
won 1/15
5.4%
won 0/4
12%
top 3 0/5
—
Kadjii
15%
top 3 3/25
3.3%
won 0/10
15%
top 3 1/9
—
—
—
—
—
—
5.4%
won 1/5
Zzzzzz
★21%
top 3 5/25
7.4%
won 2/10
11%
top 3 0/9
—
—
—
—
—
—
★9.4%
won 0/5
Bbfg
15%
top 3 3/25
5.2%
won 1/10
12%
top 3 0/9
—
—
—
—
—
—
6.1%
won 0/5
Iksifsk
—
—
—
5.6%
won 0/11
3.1%
won 0/15
17%
top 3 2/10
5.1%
won 0/15
7.8%
15%
top 3 2/5
—
Fibbgfg
—
—
16%
top 3 3/9
3.3%
3.7%
won 0/15
8.5%
top 3 0/10
4.3%
2.7%
won 0/4
9.9%
top 3 0/5
—
Zzzzzzfffffff
6.9%
top 3 0/25
2.4%
won 0/10
6.8%
top 3 0/9
—
—
—
—
—
—
2.3%
won 0/5
Vidgmnianmamb
19%
top 3 2/25
6.0%
won 0/10
12%
top 3 1/9
—
—
—
—
—
—
6.7%
won 1/5
Jsnfns
16%
top 3 6/25
7.0%
won 1/10
14%
top 3 1/9
3.4%
—
—
—
—
10%
5.9%
won 0/5
Jacraic
—
—
—
3.9%
won 0/11
★11%
14%
top 3 0/10
4.3%
won 0/15
5.1%
won 0/4
11%
top 3 1/5
—
Dhdhsah
19%
top 3 4/25
5.0%
won 1/10
16%
—
—
—
—
—
—
8.4%
won 1/5
Uisjk
20%
top 3 4/25
★8.2%
won 0/10
15%
—
—
—
—
—
—
8.9%
won 0/5
Qdkfmdk
—
—
—
5.6%
won 0/11
—
12%
top 3 0/10
★6.8%
won 2/15
4.3%
won 0/4
15%
top 3 2/5
—
XoXoXo
18%
top 3 1/25
5.2%
won 0/10
—
—
—
—
—
—
—
6.1%
won 0/5
Metallic Fury
—
—
—
★9.1%
won 1/11
—
17%
top 3 2/10
5.9%
won 1/15
7.4%
★20%
top 3 1/5
—
Time Traveler
15%
top 3 1/25
3.6%
8.1%
—
—
—
—
—
—
4.7%
won 0/5
Sometimes Maybe
11%
3.1%
won 0/10
15%
top 3 0/9
—
2.6%
—
—
—
—
3.6%
won 0/5
SDIfgjmdig
—
—
12%
—
5.2%
won 2/15
11%
2.6%
3.2%
—
—

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Fiddy/Fiddy1071.4× avg
Neon Guardian781.3× avg
Gar Gar Gar771.2× avg
Bad Advice771.2× avg
Swinging Sausage681.0× avg
Lsfjos681.0× avg
Hskfks680.6× avg
Bla Bla Bla681.0× avg
Kadjii600.8× avg
Zzzzzz601.5× avg
Bbfg600.7× avg
Iksifsk601.4× avg
Fibbgfg561.0× avg
Zzzzzzfffffff550.0× avg
Vidgmnianmamb550.7× avg
Jsnfns551.8× avg
Jacraic530.5× avg
Dhdhsah511.5× avg
Uisjk511.7× avg
Qdkfmdk491.1× avg
XoXoXo460.4× avg
Metallic Fury451.4× avg
Time Traveler410.2× avg
Sometimes Maybe390.3× avg
SDIfgjmdig242.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%60%
22200m 24 gate madness100%52%
31000m 22 gate WTA100%53%
42200m 24 gate madness100%52%
52000m 22 gate WTA100%60%
61800m 24 gate madness100%65%
71600m 22 gate WTA100%67%
81400m 24 gate madness100%10%
91200m 22 gate WTA100%33%
102200m 24 gate madness100%52%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%80%
132200m 22 gate WTA100%60%
141400m 24 gate madness100%10%
151600m 22 gate WTA100%67%
161800m 24 gate madness100%65%
172000m 22 gate WTA100%60%
182200m 24 gate madness100%52%
191200m 22 gate WTA100%33%
202200m 24 gate madness95%52%
211000m 22 gate WTA76%53%
221800m 24 gate madness71%65%
231000m 22 gate WTA71%53%
241200m 24 gate madness67%50%
251400m 22 gate WTA52%50%
261600m 24 gate madness38%100%
271000m 22 gate WTA33%53%
281800m 24 gate madness14%65%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).