Team report · Pro league · beta

Chocobo Farm

Power 49.2 · #6 of 12 on Anchor · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Anchor

The races that come up most on Anchor, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Chocobo Farm
Core1000m1v1avg 50% · 3.8/map1200m6 gate madnessavg 50% · 3.2/map2200m1v1avg 50% · 3.2/map1400m1v1avg 50% · 2.8/map1800m1v1avg 50% · 2.6/map2000m6 gate madnessavg 50% · 2.6/map1000m6 gate madnessavg 50% · 2.5/map1600m6 gate madnessavg 50% · 2.0/map2200m6 gate madnessavg 50% · 1.8/map1200m12 gate WTAavg 8.3% · 1.0/map
Lsfjos
Top 30%
won 1/4
Bottom 32%
top 3 1/3
Top 25%
top 3 1/3
Zzzzzz
★Top 29%
won 2/3
★Top 11%
top 3 2/3
★Top 20%
top 3 1/2
Metallic Fury
Middle
top 3 2/3
Top 8%
top 3 2/3
Hskfks
★Top 7%
★Top 21%
top 3 2/3
★Top 7%
top 3 2/3
Jsnfns
Top 26%
top 3 2/3
Middle
top 3 1/2
Neon Guardian
★Top 14%
won 2/3
Middle
top 3 0/1
Bla Bla Bla
Bottom 38%
top 3 1/1
Fiddy/Fiddy
Middle
top 3 0/1
XoXoXo
Top 14%
top 3 0/3

Cores in 1800m 12 gate WTA

← all cores
Chocobo Farm

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%26%
21000m 6 gate madness100%60%
31200m 12 gate WTA100%100%
41400m 1v1100%100%
51200m 6 gate madness100%56%
61800m 1v1100%62%
71600m 6 gate madness100%0%
81800m 12 gate WTA100%100%
92200m 1v1100%83%
102000m 6 gate madness100%39%
112200m 6 gate madness100%46%
121000m 1v1100%26%
131000m 6 gate madness100%60%
141400m 1v1100%100%
151200m 6 gate madness100%56%
161800m 1v1100%62%
171600m 6 gate madness100%0%
182200m 1v1100%83%
191000m 1v195%26%
201200m 6 gate madness95%56%
212000m 6 gate madness89%39%
222200m 6 gate madness84%46%
232200m 1v184%83%
241000m 1v184%26%
251400m 1v179%100%
262000m 6 gate madness68%39%
271800m 1v163%62%
281000m 6 gate madness53%60%
292200m 1v137%83%
301200m 6 gate madness26%56%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).