Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 22 gate WTA
✕ close- Shake N Flakewon 2 of 11 (avg 4.5%) · league rank Top 3% (8.2%)
- Death Starwon 1 of 10 (avg 4.5%) · league rank Top 5% (7.4%)
- Pinky Starwon 1 of 11 (avg 4.5%) · league rank Top 9% (6.9%)
- Popped Cherrywon 0 of 6 (avg 4.5%) · league rank Top 16% (6.0%)
- Yippie Starwon 1 of 10 (avg 4.5%) · league rank Top 19% (5.7%)
- Fat Starwon 0 of 11 (avg 4.5%) · league rank Top 20% (5.6%)
- Golden Zoomwon 1 of 6 (avg 4.5%) · league rank Top 22% (5.5%)
- Jack Burtonwon 0 of 4 (avg 4.5%) · league rank Top 25% (5.2%)
- Bonkerswon 0 of 3 (avg 4.5%) · league rank Top 29% (4.9%)
- Goldilockswon 0 of 1 (avg 4.5%)
- Cheekywon 0 of 1 (avg 4.5%)
- Yellow Skywon 0 of 1 (avg 4.5%)
- Heavens Hammerwon 0 of 1 (avg 4.5%)
- Cheesy Waveswon 0 of 1 (avg 4.5%)
- Tinky Winkywon 0 of 7 (avg 4.5%) · league rank Middle (4.0%)
- Lazer Cometwon 0 of 7 (avg 4.5%) · league rank Middle (3.2%)
- Shatterwon 0 of 10 (avg 4.5%) · league rank Middle (3.1%)
- Shine like a Diamondwon 0 of 7 (avg 4.5%) · league rank Middle (3.1%)
- Pink Streakwon 0 of 5 (avg 4.5%) · league rank Bottom 38% (2.9%)
- Wizzowon 0 of 4 (avg 4.5%) · league rank Bottom 21% (2.5%)
- Heavens Parkwon 0 of 4 (avg 4.5%) · league rank Bottom 14% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).