Team report · Lower league

Killer Clowns

Power 46.4 · #16 of 24 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 24% · 20th of 24 · 7 rounds
Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Killer Clowns
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.3/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Divine Lane
Middle
top 3 0/7
Middle
won 0/3
Middle
top 3 3/3
Top 29%
won 0/3
Bottom 40%
won 0/3
Top 18%
Top 12%
Top 29%
top 3 0/1
Pinky Star
Top 6%
top 3 3/7
Top 14%
won 0/3
Top 21%
top 3 0/3
Bottom 29%
Middle
won 0/3
Middle
top 3 0/2
Middle
won 0/1
Bottom 33%
Top 10%
won 0/2
Fat Star
Top 17%
top 3 1/7
Top 13%
won 0/3
Top 17%
top 3 0/3
Middle
Top 39%
won 0/3
Middle
Middle
Middle
Middle
Top 22%
won 0/2
Shake N Flake
★Top 4%
top 3 3/7
Top 11%
won 1/3
Top 18%
top 3 1/3
★Top 5%
Top 37%
won 0/3
Top 11%
★Top 3%
won 0/2
Shatter
Middle
top 3 0/7
Bottom 35%
won 0/3
Bottom 33%
top 3 0/3
Bottom 25%
Middle
won 0/3
Middle
won 0/2
My Boy Blue
Top 37%
top 3 2/7
Top 35%
won 0/3
Top 20%
won 0/3
Top 13%
top 3 0/2
Top 19%
won 0/3
Top 10%
won 0/1
Top 38%
top 3 0/1
Pink Streak
Bottom 39%
Middle
Top 21%
top 3 2/3
Top 13%
won 0/3
Top 14%
won 0/3
Top 7%
top 3 1/2
Top 24%
won 1/3
Top 8%
won 0/1
Top 15%
top 3 0/1
Bottom 37%
Cherry Pop
Top 4%
top 3 0/3
Top 30%
won 0/3
Top 30%
won 1/3
Top 17%
top 3 1/2
Middle
won 0/3
Top 15%
won 0/1
Top 30%
top 3 1/1
Yippie Star
Top 16%
top 3 1/7
Top 31%
won 0/3
Top 13%
top 3 1/3
Bottom 27%
Top 18%
won 0/2
Death Star
Top 8%
top 3 0/7
Top 7%
won 0/3
Top 36%
top 3 0/3
Middle
Top 7%
won 1/2
Lazer Comet
Middle
top 3 0/7
Top 29%
Top 16%
Middle
Top 38%
won 0/3
Top 28%
top 3 1/2
Top 21%
won 1/1
Middle
Middle
won 0/2
Popped Cherry
Top 17%
top 3 1/7
Top 29%
won 0/3
Top 26%
top 3 0/3
Bottom 28%
Top 16%
won 0/2
Shine like a Diamond
Bottom 38%
top 3 0/7
Bottom 8%
won 0/3
Middle
Top 18%
Middle
won 0/2
Goldilocks
Top 11%
Top 37%
★Top 2%
top 3 0/3
Top 6%
won 0/3
★Top 7%
won 0/3
Top 31%
Top 34%
won 0/3
Top 25%
Top 11%
top 3 0/1
Blaze Amazon
Top 8%
top 3 1/7
★Top 1%
won 0/3
Top 5%
Sky
Middle
won 0/3
Bottom 40%
top 3 0/2
Top 38%
won 0/3
Bottom 29%
won 0/1
Top 30%
top 3 0/1
Yellow Sky
Middle
Bottom 19%
Top 30%
Top 5%
won 0/3
Top 34%
top 3 0/2
Top 19%
won 0/3
Top 35%
won 0/1
★Top 5%
top 3 0/1
Tinky Winky
Top 32%
Top 40%
won 0/3
Middle
top 3 0/3
Bottom 22%
Middle
Cheeky
Bottom 16%
Middle
Middle
Top 11%
won 0/3
Top 23%
top 3 0/2
★Top 5%
won 0/3
Top 24%
Top 13%
top 3 0/1
Hiccup
Bottom 4%
Middle
top 3 0/2
Top 33%
won 0/3
Middle
won 0/1
Top 6%
top 3 0/1
Zippie
Top 10%
won 0/3
Middle
won 0/3
Top 14%
top 3 0/1
Golden Zoom
Top 25%
Top 21%
Top 24%
won 0/3
Top 28%
won 1/3
★Top 1%
Top 38%
★Top 4%
Top 23%
top 3 0/1
Top 22%
Pink Sky
Top 37%
won 0/3
Top 28%
top 3 0/2
Middle
Top 31%
won 0/1
Top 31%
top 3 1/1
Cheese Doodle
Bottom 36%
Bottom 39%
top 3 0/2
Top 9%
won 0/3
Bottom 34%
won 0/1
Bottom 39%
Cheesy Waves
Bottom 10%
Bottom 26%
Bottom 20%
won 1/3
Bottom 7%
top 3 0/2
Bottom 7%
Bottom 8%
won 0/1
Bottom 15%

Cores in 1800m 24 gate madness

← all cores
Killer Clowns
  • Goldilockstop 3 0 of 3 (avg 13%) · league rank Top 2% (19%)
  • Cherry Poptop 3 0 of 3 (avg 13%) · league rank Top 4% (18%)
  • Yippie Startop 3 1 of 3 (avg 13%) · league rank Top 13% (16%)
  • Fat Startop 3 0 of 3 (avg 13%) · league rank Top 17% (15%)
  • Shake N Flaketop 3 1 of 3 (avg 13%) · league rank Top 18% (15%)
  • Pinky Startop 3 0 of 3 (avg 13%) · league rank Top 21% (15%)
  • Pink Streaktop 3 2 of 3 (avg 13%) · league rank Top 21% (15%)
  • Popped Cherrytop 3 0 of 3 (avg 13%) · league rank Top 26% (14%)
  • Death Startop 3 0 of 3 (avg 13%) · league rank Top 36% (12%)
  • Divine Lanetop 3 3 of 3 (avg 13%) · league rank Middle (11%)
  • Tinky Winkytop 3 0 of 3 (avg 13%) · league rank Middle (11%)
  • Shattertop 3 0 of 3 (avg 13%) · league rank Bottom 33% (8.9%)

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%2%
22200m 24 gate madness100%24%
31000m 22 gate WTA100%0%
42200m 24 gate madness100%24%
52000m 22 gate WTA100%2%
61800m 24 gate madness100%100%
71600m 22 gate WTA100%100%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%32%
102200m 24 gate madness100%24%
111400m 22 gate WTA100%100%
121000m 24 gate madness100%100%
132200m 22 gate WTA100%78%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%100%
161800m 24 gate madness100%100%
172000m 22 gate WTA100%2%
182200m 24 gate madness96%24%
191200m 22 gate WTA93%32%
202200m 24 gate madness86%24%
211000m 22 gate WTA82%0%
221800m 24 gate madness82%100%
231000m 22 gate WTA79%0%
241200m 24 gate madness71%0%
251400m 22 gate WTA64%100%
261600m 24 gate madness54%100%
271000m 22 gate WTA50%0%
281800m 24 gate madness36%100%
292000m 22 gate WTA29%2%
302200m 24 gate madness18%24%
311800m 22 gate WTA11%90%
322200m 24 gate madness11%24%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).