Compare with
Losing the most points
- 1400m 12 gate madness 33% · 17th of 22 · 6 rounds
- 1200m 4 gate WTA 33% · 16th of 22 · 6 rounds
- 2200m 6 gate WTA 49% · 17th of 23 · 7 rounds
Winning the most points
- 2000m 12 gate madness 83% · 2nd of 22 · 6 rounds
- 2000m 6 gate WTA 100% · 1st of 22 · 6 rounds
- 1000m 24 gate madness 83% · 2nd of 22 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 6 gate madness
← all coresKiller Clowns
- Pink Streakbeats 68% · 5 races · 2 won · 4 top 3
- My Boy Bluebeats 48% · 5 races · 0 won · 3 top 3
- Goldilocksbeats 44% · 5 races · 1 won · 2 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%67%
22200m 6 gate WTA100%49%
31000m 1v1100%67%
42200m 6 gate madness100%67%
52000m 12 gate madness100%83%
61800m 24 gate madness100%50%
71600m 4 gate WTA100%67%
81200m 6 gate WTA100%50%
91600m 1v1100%50%
101000m 6 gate madness100%50%
111400m 12 gate madness100%33%
121000m 24 gate madness100%83%
131200m 4 gate WTA100%33%
142000m 6 gate WTA100%100%
151600m 1v1100%50%
161800m 6 gate madness100%67%
172000m 12 gate madness100%83%
182200m 24 gate madness98%100%
191800m 4 gate WTA98%58%
201800m 6 gate WTA96%60%
212000m 1v192%—
221600m 6 gate madness88%80%
231000m 12 gate madness88%—
241200m 24 gate madness84%100%
251400m 4 gate WTA71%0%
261600m 6 gate WTA63%75%
271400m 1v149%100%
281800m 6 gate madness47%67%
291800m 12 gate madness39%100%
302200m 24 gate madness33%100%
311800m 4 gate WTA14%58%
322200m 6 gate WTA14%49%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).