- 1400m 12 gate madness 33% · 17th of 22 · 6 rounds
- 1200m 4 gate WTA 33% · 16th of 22 · 6 rounds
- 2200m 6 gate WTA 49% · 17th of 23 · 7 rounds
- 2000m 12 gate madness 83% · 2nd of 22 · 6 rounds
- 2000m 6 gate WTA 100% · 1st of 22 · 6 rounds
- 1000m 24 gate madness 83% · 2nd of 22 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.3/map | 2200m6 gate WTAavg 17% · 1.2/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m4 gate WTAavg 25% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map | 1800m24 gate madnessavg 13% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Pinky Star | 31% top 3 0/6 | 50% | ★55% top 3 4/6 | 18% top 3 0/1 | ★23% won 1/5 | 28% won 2/6 | 30% won 1/2 | 48% | ★59% top 3 3/6 | 15% top 3 0/6 |
| Pink Streak | 20% | 53% won 3/6 | 54% | 9.0% | 13% | 28% | 21% | 51% | 44% | 15% |
| Shake N Flake | 28% top 3 2/6 | 47% | 50% top 3 2/6 | ★19% top 3 0/1 | 22% won 0/5 | 27% won 0/2 | 28% | 48% | 55% top 3 1/4 | 15% top 3 1/6 |
| Popped Cherry | 26% top 3 2/6 | 51% | 51% top 3 5/6 | 15% | 19% | 27% won 1/4 | 26% won 1/4 | 45% | 52% | 14% top 3 1/6 |
| Goldilocks | 24% | 51% | 53% | 17% | 20% | 30% | 24% | 50% | 52% | ★19% |
| Blaze Amazon | ★33% top 3 4/6 | — | 54% | 18% top 3 1/1 | 21% won 1/2 | 30% | ★32% won 2/6 | — | 53% | 18% top 3 2/6 |
| Fat Star | 29% top 3 4/6 | 48% | 52% | 15% top 3 1/1 | 20% won 0/2 | 28% | 28% | 44% | 55% top 3 2/2 | 15% top 3 0/6 |
| Death Star | 30% top 3 3/6 | — | 46% | 18% top 3 0/1 | 22% won 1/7 | 23% | 29% | 51% | 55% top 3 3/6 | 12% top 3 2/6 |
| My Boy Blue | 22% | 52% | 46% | 12% | 16% | 22% | 22% | 48% | 47% | 9.9% |
| Yellow Sky | 17% | 50% | 51% | 12% | 16% | 26% | 18% | 53% | 51% | 13% |
| Cheeky | 21% | 50% | 46% | 6.9% | 11% | 22% | 21% | 51% won 3/4 | 41% | 10.0% |
| Divine Lane | 19% | 47% | 49% | 9.4% top 3 0/1 | 13% | 24% | 19% | 49% | 43% | 11% top 3 0/6 |
| Sky | — | — | — | — | — | — | — | 54% | — | — |
| Pink Sky | — | 45% | — | — | — | — | — | 52% | — | — |
| Yippie Star | 26% | — | 51% | 15% top 3 0/1 | 20% | 28% | 26% | 45% | 54% | 16% top 3 3/6 |
| Zippie | — | — | — | — | — | — | — | 50% won 1/2 | — | — |
| Cherry Pop | — | 51% | 55% | — | — | ★30% | — | 49% | — | 18% top 3 1/6 |
| Shine like a Diamond | 14% | — | 46% | 8.9% top 3 0/1 | 12% | 23% | 15% | 52% | 39% | 11% top 3 0/6 |
| Tinky Winky | 25% | 50% | 52% | 13% top 3 0/1 | 18% | 25% | 25% | 51% | 57% | 11% top 3 0/6 |
| Shatter | 23% | — | 54% | 11% top 3 0/1 | 17% | 24% | 24% | 50% | 57% | 8.9% top 3 0/6 |
| Golden Zoom | — | ★55% | 53% | 14% top 3 0/1 | 18% | 28% | — | 50% | 49% | 15% |
| Cheese Doodle | — | 50% | — | — | — | — | — | 49% | — | — |
| Lazer Comet | 23% | 49% | 52% | 9.3% top 3 0/1 | 13% | 28% | 22% | 45% | 41% | 15% |
| Cheesy Waves | — | 54% | 50% | 6.4% | 10.0% | 22% | — | 46% | 42% | 8.3% |
| Hiccup | — | 46% | — | 6.3% | 8.8% | — | — | ★60% | 33% | — |
Cores in 1200m 4 gate WTA
← all cores- Pink Streakwon 2 of 6 (avg 25%) · from its times 27%
- Goldilockswon 0 of 6 (avg 25%) · from its times 24%
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).