Team report · Lower league

Only Donations Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below
Race ↓ · distance →1000m1200m1400m1600m1800m2000m2200m
1v1
55%
47r · 13th · 1.2/map
0%
1r · 0.0/map
43%
33r · 29th · 0.8/map
62%
26r · 8th · 0.5/map
38%
24r · 37th · 0.6/map
67%
14r · 8th · 0.3/map
47%
29r · 26th · 0.8/map
6 gate madness
68%
36r · 4th · 0.8/map
45%
31r · 25th · 0.8/map
100%
1r · 0.0/map
36%
31r · 37th · 0.7/map
60%
20r · 10th · 0.4/map
71%
24r · 3rd · 0.6/map
63%
30r · 7th · 0.7/map
12 gate madness
42%
14r · 26th · 0.2/map
62%
13r · 13th · 0.3/map
80%
5r · 2nd · 0.1/map
42%
26r · 28th · 0.5/map
24 gate madness
43%
21r · 28th · 0.5/map
61%
20r · 10th · 0.4/map
19%
16r · 38th · 0.5/map
33%
6r · 24th · 0.2/map
57%
37r · 11th · 1.1/map
38%
59r · 32nd · 1.6/map
4 gate WTA
46%
27r · 21st · 0.5/map
54%
13r · 17th · 0.3/map
38%
29r · 31st · 0.5/map
62%
13r · 11th · 0.3/map
44%
42r · 28th · 0.8/map
62%
13r · 10th · 0.3/map
69%
24r · 5th · 0.4/map
6 gate WTA
46%
43r · 27th · 0.8/map
51%
22r · 22nd · 0.4/map
33%
10r · 27th · 0.2/map
46%
13r · 21st · 0.3/map
52%
52r · 18th · 1.0/map
47%
16r · 24th · 0.3/map
12 gate WTA
44%
9r · 20th · 0.2/map
89%
9r · 2nd · 0.2/map
16 gate WTA
53%
15r · 22nd · 0.3/map
31%
27r · 36th · 0.5/map
46%
13r · 22nd · 0.2/map
100%
8r · 1st · 0.1/map
50%
26r · 20th · 0.5/map
22 gate WTA
55%
28r · 14th · 0.8/map
19%
16r · 39th · 0.5/map
39%
14r · 29th · 0.4/map
38%
16r · 32nd · 0.5/map
100%
1r · 0.0/map
49%
25r · 19th · 0.8/map
75%
8r · 6th · 0.2/map
24 gate WTA
23%
13r · 35th · 0.2/map
62%
13r · 8th · 0.2/map
57%
45r · 13th · 0.8/map
62%
13r · 12th · 0.2/map
50%
2r · 0.0/map

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 12 gate madness

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Only Donations Racing
  • Paradisetop 3 3 of 5 (avg 25%) · league rank Top 25% (29%)
  • Fart In The Windtop 3 2 of 5 (avg 25%) · league rank Top 32% (29%)
  • The Diamondtop 3 0 of 5 (avg 25%) · league rank Top 35% (28%)
  • Holidaytop 3 3 of 5 (avg 25%) · league rank Top 39% (28%)
  • Rash Decisiontop 3 1 of 5 (avg 25%) · league rank Middle (27%)
  • Minute Maidtop 3 0 of 5 (avg 25%) · league rank Bottom 12% (19%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).