Compare with
Losing the most points
- 2200m 24 gate madness 25% · 28th of 34 · 30 rounds
- 1200m 6 gate WTA 15% · 31st of 33 · 24 rounds
- 1600m 6 gate madness 9% · 31st of 32 · 12 rounds
Winning the most points
- 1000m 4 gate WTA 69% · 5th of 32 · 17 rounds
- 2000m 6 gate WTA 58% · 8th of 33 · 28 rounds
- 1400m 4 gate WTA 64% · 9th of 32 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1000m 24 gate madness
← all coresOnly Donations Racing
- Unify Orbitbeats 70% · 9 races · 0 won · 1 top 3
- The Diamondbeats 60% · 9 races · 1 won · 3 top 3
- Seymour Coxbeats 57% · 9 races · 0 won · 2 top 3
- Misty Meadowbeats 53% · 9 races · 0 won · 0 top 3
- Fart In The Windbeats 50% · 9 races · 0 won · 1 top 3
- Golden Childbeats 47% · 9 races · 1 won · 1 top 3
- Storm Legacybeats 46% · 9 races · 0 won · 0 top 3
- Hilltop Hustlebeats 45% · 9 races · 0 won · 0 top 3
- I Love Golddbeats 43% · 9 races · 0 won · 0 top 3
- Abyssbeats 43% · 9 races · 0 won · 1 top 3
- Minute Maidbeats 36% · 9 races · 0 won · 0 top 3
- Paradisebeats 33% · 9 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).