Team report · all teams

Only Donations Racing

Power 37.8 · #27 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 25% · 28th of 33 · 26 rounds
  • 2000m 22 gate WTA 26% · 27th of 33 · 17 rounds
  • 1800m 24 gate madness 36% · 25th of 31 · 16 rounds
Winning the most points
  • 1400m 24 gate madness 60% · 9th of 31 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Only Donations Racing
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
I Love Goldd
7.4%
top 3 2/26
2.3%
won 0/17
9.4%
top 3 1/16
3.4%
won 0/13
3.6%
won 0/10
13%
top 3 3/10
3.9%
won 1/9
4.0%
won 0/7
11%
top 3 0/5
2.4%
won 0/5
Minute Maid
6.3%
top 3 0/26
2.3%
won 0/17
6.9%
top 3 1/16
2.3%
won 0/13
2.3%
won 0/10
6.5%
top 3 0/10
2.3%
won 0/9
2.3%
won 0/7
6.5%
top 3 0/5
2.3%
won 0/5
Paradise
13%
top 3 4/26
★5.8%
won 1/17
★16%
top 3 3/16
5.4%
won 2/13
★5.5%
won 1/10
12%
top 3 1/10
4.7%
won 0/9
4.4%
won 1/7
14%
top 3 0/5
4.7%
won 1/5
Golden Child
9.2%
top 3 2/26
3.0%
won 1/17
12%
top 3 1/16
★6.5%
won 1/13
5.4%
won 1/10
★16%
top 3 3/10
★5.8%
won 1/9
★6.3%
won 2/7
★17%
top 3 1/5
3.1%
won 0/5
Fart In The Wind
12%
top 3 3/26
4.9%
won 1/17
15%
top 3 5/16
4.6%
won 1/13
3.6%
won 2/10
9.7%
top 3 1/10
2.8%
won 0/9
3.2%
won 0/7
13%
top 3 0/5
3.9%
won 1/5
Storm Legacy
7.4%
top 3 3/26
2.4%
won 0/17
8.9%
top 3 4/16
2.9%
won 0/13
2.9%
won 0/10
8.1%
top 3 0/10
3.0%
won 0/9
2.6%
won 0/7
9.1%
top 3 0/5
2.5%
won 0/5
Hilltop Hustle
7.0%
top 3 3/26
2.3%
won 0/17
6.6%
top 3 0/16
2.3%
won 0/13
2.3%
won 0/10
6.4%
top 3 0/10
2.3%
won 0/9
2.3%
won 0/7
6.3%
top 3 0/5
2.3%
won 0/5
Misty Meadow
6.3%
top 3 0/26
2.3%
won 0/17
6.4%
top 3 0/16
2.4%
won 0/13
2.3%
won 0/10
6.8%
top 3 0/10
2.3%
won 0/9
2.3%
won 0/7
7.2%
top 3 0/5
2.3%
won 0/5
Unify Orbit
6.6%
top 3 1/26
2.3%
won 0/17
8.3%
top 3 1/16
3.7%
won 0/13
2.8%
won 0/10
9.5%
top 3 2/10
3.2%
won 0/9
2.9%
won 0/7
12%
top 3 0/5
2.3%
won 0/5
Seymour Cox
7.5%
top 3 1/26
2.4%
won 0/17
9.5%
top 3 1/16
3.7%
won 2/13
2.8%
won 0/10
11%
top 3 1/10
2.4%
won 1/9
3.3%
won 0/7
12%
top 3 1/5
2.5%
won 0/5
Abyss
8.8%
top 3 3/26
2.8%
won 1/17
7.6%
top 3 0/16
2.3%
won 0/13
2.3%
won 0/10
6.9%
top 3 0/10
2.3%
won 0/9
2.3%
6.6%
top 3 0/5
2.6%
won 0/5
The Diamond
11%
top 3 1/26
3.5%
16%
top 3 3/16
4.1%
5.0%
11%
top 3 3/10
3.1%
3.8%
won 0/7
11%
top 3 2/5
3.8%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
I Love Goldd1230.8× avg
Minute Maid1230.1× avg
Paradise1231.4× avg
Golden Child1231.3× avg
Fart In The Wind1231.4× avg
Storm Legacy1230.7× avg
Hilltop Hustle1230.3× avg
Misty Meadow1230.0× avg
Unify Orbit1230.4× avg
Seymour Cox1220.8× avg
Abyss1160.4× avg
The Diamond691.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%26%
22200m 24 gate madness100%25%
31000m 22 gate WTA100%46%
42200m 24 gate madness100%25%
52000m 22 gate WTA100%26%
61800m 24 gate madness100%36%
71600m 22 gate WTA100%40%
81400m 24 gate madness100%60%
91200m 22 gate WTA100%33%
102200m 24 gate madness100%25%
111400m 22 gate WTA100%49%
121000m 24 gate madness100%0%
132200m 22 gate WTA100%40%
141400m 24 gate madness100%60%
151600m 22 gate WTA100%40%
161800m 24 gate madness100%36%
172000m 22 gate WTA100%26%
182200m 24 gate madness99%25%
191200m 22 gate WTA92%33%
202200m 24 gate madness86%25%
211000m 22 gate WTA80%46%
221800m 24 gate madness75%36%
231000m 22 gate WTA65%46%
241200m 24 gate madness59%33%
251400m 22 gate WTA54%49%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%46%
281800m 24 gate madness28%36%
292000m 22 gate WTA20%26%
302200m 24 gate madness13%25%
311800m 22 gate WTA6%100%
322200m 24 gate madness6%25%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).