Compare with
Losing the most points
- 2000m 12 gate madness 42% · 28th of 40 · 26 rounds
- 1000m 1v1 38% · 26th of 37 · 13 rounds
- 1600m 6 gate WTA 33% · 28th of 31 · 10 rounds
Winning the most points
- 1600m 1v1 62% · 8th of 40 · 26 rounds
- 1800m 24 gate madness 69% · 6th of 37 · 13 rounds
- 2000m 1v1 67% · 8th of 37 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 4 gate WTA
← all coresOnly Donations Racing
- Rash Decisionbeats 54% · 13 races · 5 won · 10 top 3
- Abyssbeats 47% · 5 races · 1 won · 4 top 3
- Airballbeats 46% · 8 races · 2 won · 5 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%62%
22200m 6 gate WTA100%47%
31000m 1v1100%38%
42200m 6 gate madness100%54%
52000m 12 gate madness100%42%
61800m 24 gate madness100%69%
71600m 4 gate WTA100%62%
81200m 6 gate WTA100%46%
91600m 1v1100%62%
101000m 6 gate madness100%62%
111400m 12 gate madness100%62%
121000m 24 gate madness100%46%
131200m 4 gate WTA100%54%
142000m 6 gate WTA100%62%
151600m 1v1100%62%
161800m 6 gate madness100%60%
172000m 12 gate madness100%42%
182200m 24 gate madness99%61%
191800m 4 gate WTA99%47%
201800m 6 gate WTA98%46%
212000m 1v196%67%
221600m 6 gate madness91%50%
231000m 12 gate madness82%42%
241200m 24 gate madness77%50%
251400m 4 gate WTA68%54%
261600m 6 gate WTA58%33%
271400m 1v149%63%
281800m 6 gate madness38%60%
291800m 12 gate madness30%80%
302200m 24 gate madness19%61%
311800m 4 gate WTA11%47%
322200m 6 gate WTA11%47%
332000m 1v17%67%
341800m 6 gate madness7%60%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).