Team report · Lower league

Only Donations Racing

Power 50.7 · #14 of 26 on Anchor · Power Rankings
Compare with
Losing the most points
  • 1000m 1v1 40% · 20th of 26 · 15 rounds
  • 2200m 1v1 38% · 21st of 25 · 12 rounds
  • 1800m 1v1 37% · 22nd of 25 · 11 rounds
Winning the most points
  • 2000m 6 gate madness 74% · 2nd of 26 · 11 rounds
  • 1000m 6 gate madness 69% · 6th of 25 · 11 rounds
  • 1600m 6 gate madness 74% · 4th of 24 · 7 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1400m 1v1

← all cores
Only Donations Racing

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%40%
21000m 6 gate madness100%69%
31200m 12 gate WTA100%75%
41400m 1v1100%33%
51200m 6 gate madness100%43%
61800m 1v1100%37%
71600m 6 gate madness100%74%
81800m 12 gate WTA100%50%
92200m 1v1100%38%
102000m 6 gate madness100%74%
112200m 6 gate madness100%37%
121000m 1v1100%40%
131000m 6 gate madness100%69%
141400m 1v1100%33%
151200m 6 gate madness100%43%
161800m 1v1100%37%
171600m 6 gate madness100%74%
182200m 1v1100%38%
191000m 1v196%40%
201200m 6 gate madness95%43%
212000m 6 gate madness87%74%
222200m 6 gate madness85%37%
232200m 1v185%38%
241000m 1v184%40%
251400m 1v176%33%
262000m 6 gate madness71%74%
271800m 1v162%37%
281000m 6 gate madness49%69%
292200m 1v136%38%
301200m 6 gate madness22%43%
311600m 6 gate madness16%74%
321200m 1v116%26%
332000m 6 gate madness7%74%
341400m 6 gate madness7%26%
351200m 6 gate madness5%43%
362200m 1v15%38%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).