Compare with
Losing the most points
- 1000m 1v1 32% · 32nd of 33 · 15 rounds
- 1600m 6 gate madness 12% · 32nd of 32 · 9 rounds
- 1400m 1v1 37% · 28th of 32 · 11 rounds
Winning the most points
- 1200m 6 gate madness 57% · 9th of 33 · 14 rounds
- 2200m 6 gate madness 62% · 12th of 31 · 8 rounds
- 2000m 6 gate madness 57% · 12th of 32 · 12 rounds
Maps, best to worst
Strongest cores
- Abyss1.2× avg · 35 races
- Unify Orbit1.1× avg · 40 races
- Hilltop Hustle1.0× avg · 18 races
Cores that need work
- Misty Meadow0.8× avg · 13 races
- I Love Goldd0.8× avg · 38 races
- Paradise0.8× avg · 36 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).