Team report · Lower league

MACE Racing - Patticakes

Power 49.8 · #14 of 24 on Miracles · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MACE Racing - Patticakes
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.3/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Distant Desert
Bottom 27%
top 3 0/5
Bottom 26%
won 0/2
Bottom 26%
top 3 0/2
Middle
won 0/2
Bottom 32%
won 0/3
Middle
top 3 1/2
Middle
won 0/3
Middle
Middle
top 3 0/1
Bottom 30%
won 0/1
Lost King
Bottom 11%
top 3 0/5
Bottom 14%
won 0/2
Bottom 23%
top 3 1/2
Bottom 36%
Middle
top 3 0/2
Bottom 33%
won 1/3
Bottom 39%
won 0/1
Bottom 39%
top 3 0/1
Bottom 12%
won 0/1
I'm Feeling Lucky
Bottom 23%
top 3 0/5
Top 31%
Bottom 23%
won 0/3
Indigo Roadster
Middle
top 3 2/5
Bottom 40%
won 0/2
Bottom 25%
top 3 0/2
Bottom 16%
won 0/3
Bottom 8%
Middle
won 0/1
Lost Cause
Bottom 15%
top 3 0/5
Bottom 14%
top 3 0/2
Bottom 23%
Bottom 19%
top 3 0/2
Bottom 25%
won 0/3
Bottom 19%
won 0/1
Bottom 20%
top 3 0/1
Thug McMuffin
Middle
top 3 1/5
Bottom 37%
won 0/2
Bottom 29%
top 3 0/2
Bottom 21%
won 0/3
Bottom 28%
won 0/1
Bottom 36%
top 3 0/1
Ember Siren
★Top 20%
top 3 0/5
★Top 1%
top 3 2/2
Middle
won 1/3
Prime Directive
Middle
top 3 1/5
Bottom 27%
won 0/2
Middle
top 3 0/2
Bottom 31%
won 0/3
Bottom 37%
won 0/1
Digital Dave
Top 33%
top 3 1/5
Bottom 39%
won 0/2
Bottom 22%
top 3 0/2
Bottom 10%
won 0/3
Middle
won 0/1
Dandy Don't Do It!
Bottom 39%
top 3 0/5
Bottom 15%
top 3 0/2
Bottom 20%
won 0/3
Winning Core
Bottom 33%
top 3 0/5
Bottom 37%
won 0/2
Bottom 27%
top 3 0/2
Bottom 20%
won 0/3
Bottom 32%
won 0/1
Primary Injection
Middle
top 3 0/5
Middle
won 0/2
Bottom 40%
top 3 0/2
Bottom 24%
won 0/3
Middle
won 0/1
Sand Dune
Bottom 25%
Middle
won 1/2
Bottom 35%
won 0/3
Middle
top 3 1/2
Bottom 38%
won 1/3
Middle
won 0/1
Middle
top 3 0/1
Bottom 29%
Take Me Home
Bottom 8%
Bottom 34%
won 0/2
Bottom 34%
won 0/3
Bottom 34%
top 3 0/2
Middle
won 0/3
Bottom 30%
won 0/1
Bottom 36%
top 3 0/1
Causation
Bottom 3%
Bottom 5%
Bottom 9%
top 3 0/2
Bottom 18%
won 0/2
Bottom 8%
top 3 0/2
Bottom 24%
Bottom 11%
won 1/1
Bottom 19%
top 3 0/1
Bottom 1%
won 0/1
Lively and Intriguing
Bottom 2%
Bottom 21%
won 0/3
Bottom 5%
won 0/3
Bottom 12%
top 3 0/1
Crimson Fire
Bottom 38%
won 0/2
Bottom 20%
Middle
top 3 0/2
Middle
won 0/3
Bottom 36%
won 0/1
Bottom 40%
top 3 0/1
Juan Wick
Bottom 12%
Bottom 20%
Bottom 23%
★Top 38%
won 0/2
Middle
top 3 0/2
Bottom 31%
won 0/3
Middle
won 0/1
★Top 31%
top 3 0/1
Vivid Lightning
Middle
won 1/2
Bottom 32%
top 3 1/2
Middle
won 0/3
Bottom 29%
won 0/1
Top 38%
top 3 0/1

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Distant Desert250.5× avg
Lost King211.0× avg
I'm Feeling Lucky200.0× avg
Indigo Roadster181.8× avg
Lost Cause180.0× avg
Thug McMuffin180.6× avg
Ember Siren162.1× avg
Prime Directive160.7× avg
Digital Dave160.7× avg
Dandy Don't Do It!160.7× avg
Winning Core160.0× avg
Primary Injection160.0× avg
Sand Dune153.0× avg
Take Me Home131.1× avg
Causation120.9× avg
Lively and Intriguing110.0× avg
Crimson Fire110.0× avg
Juan Wick110.0× avg
Vivid Lightning102.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%0%
22200m 24 gate madness100%18%
31000m 22 gate WTA100%100%
42200m 24 gate madness100%18%
52000m 22 gate WTA100%0%
61800m 24 gate madness100%55%
71600m 22 gate WTA100%33%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%68%
102200m 24 gate madness100%18%
111400m 22 gate WTA100%100%
121000m 24 gate madness100%0%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%33%
161800m 24 gate madness100%55%
172000m 22 gate WTA100%0%
182200m 24 gate madness96%18%
191200m 22 gate WTA93%68%
202200m 24 gate madness86%18%
211000m 22 gate WTA82%100%
221800m 24 gate madness82%55%
231000m 22 gate WTA79%100%
241200m 24 gate madness71%0%
251400m 22 gate WTA64%100%
261600m 24 gate madness54%0%
271000m 22 gate WTA50%100%
281800m 24 gate madness36%55%
292000m 22 gate WTA29%0%
302200m 24 gate madness18%18%
311800m 22 gate WTA11%0%
322200m 24 gate madness11%18%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).