Team report · Lower league
MACE Racing - Patticakes
Power 27.7 · #39 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
- 2200m 24 gate madness 22% · 38th of 40 · 41 rounds
- 1800m 24 gate madness 9% · 40th of 40 · 22 rounds
- 2000m 22 gate WTA 15% · 39th of 40 · 27 rounds
Winning the most points
- 1400m 22 gate WTA 52% · 18th of 39 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 22% 9r · 33rd · 1.0/map | 100% 1r · 0.6/map | 11% 18r · 39th · 2.0/map | — | 9% 22r · 40th · 3.2/map | 22% 41r · 38th · 5.1/map | |
| 22 gate WTA | 37% 17r · 32nd · 3.1/map | 38% 16r · 30th · 2.0/map | 52% 10r · 18th · 1.6/map | 17% 18r · 39th · 2.0/map | — | 15% 27r · 39th · 3.2/map | 44% 9r · 25th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 24 gate madness
← all coresMACE Racing - Patticakes
- Primary Injectionbeats 59% · 22 races · 3 won · 4 top 3
- Digital Davebeats 57% · 22 races · 0 won · 0 top 3
- Winning Corebeats 53% · 22 races · 1 won · 2 top 3
- Indigo Roadsterbeats 49% · 22 races · 0 won · 1 top 3
- Prime Directivebeats 47% · 22 races · 1 won · 1 top 3
- Sand Dunebeats 47% · 22 races · 0 won · 3 top 3
- Winning Roadsterbeats 43% · 22 races · 0 won · 2 top 3
- Lost Kingbeats 39% · 22 races · 0 won · 0 top 3
- Distant Desertbeats 38% · 22 races · 0 won · 2 top 3
- Pepperonibeats 34% · 22 races · 0 won · 0 top 3
- Juan Wickbeats 31% · 22 races · 0 won · 0 top 3
- Take Me Homebeats 27% · 22 races · 0 won · 1 top 3
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
12000m 22 gate WTA100%15%
22200m 24 gate madness100%22%
31000m 22 gate WTA100%37%
42200m 24 gate madness100%22%
52000m 22 gate WTA100%15%
61800m 24 gate madness100%9%
71600m 22 gate WTA100%17%
81400m 24 gate madness100%11%
91200m 22 gate WTA100%38%
102200m 24 gate madness100%22%
111400m 22 gate WTA100%52%
121000m 24 gate madness100%22%
132200m 22 gate WTA100%44%
141400m 24 gate madness100%11%
151600m 22 gate WTA100%17%
161800m 24 gate madness100%9%
172000m 22 gate WTA100%15%
182200m 24 gate madness99%22%
191200m 22 gate WTA96%38%
202200m 24 gate madness92%22%
211000m 22 gate WTA89%37%
221800m 24 gate madness81%9%
231000m 22 gate WTA72%37%
241200m 24 gate madness63%100%
251400m 22 gate WTA59%52%
261600m 24 gate madness49%—
271000m 22 gate WTA43%37%
281800m 24 gate madness34%9%
292000m 22 gate WTA19%15%
302200m 24 gate madness11%22%
311800m 22 gate WTA8%—
322200m 24 gate madness8%22%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).