Team report · all teams

MACE Racing - Patticakes

Power 27.6 · #31 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 19% · 29th of 33 · 33 rounds
  • 2000m 22 gate WTA 20% · 32nd of 33 · 22 rounds
  • 1800m 24 gate madness 17% · 30th of 31 · 18 rounds
Winning the most points
  • 1400m 22 gate WTA 63% · 7th of 30 · 9 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MACE Racing - Patticakes
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Pepperoni
Bottom 1%
top 3 0/33
Bottom 1%
won 0/22
Bottom 1%
top 3 0/18
Bottom 1%
won 0/13
Bottom 1%
won 0/14
Bottom 1%
top 3 0/14
Bottom 2%
won 0/13
Bottom 1%
won 0/9
Bottom 2%
top 3 0/7
Bottom 1%
won 0/7
Distant Desert
Bottom 27%
top 3 2/33
Bottom 26%
won 0/22
Bottom 26%
top 3 2/18
Middle
won 1/13
Bottom 32%
won 0/14
Middle
top 3 2/14
Middle
won 0/13
Middle
won 0/9
Middle
top 3 1/7
Bottom 30%
won 0/7
Lost King
Bottom 11%
top 3 0/33
Bottom 14%
won 0/22
Bottom 23%
top 3 0/18
Bottom 36%
won 0/13
Middle
top 3 0/14
Bottom 33%
won 0/13
Bottom 39%
won 1/9
Bottom 39%
top 3 1/7
Bottom 12%
won 0/7
Juan Wick
Bottom 12%
top 3 1/33
Bottom 20%
won 0/22
Bottom 23%
top 3 1/18
★Top 38%
won 0/13
Middle
top 3 1/14
Bottom 31%
won 0/13
Middle
won 1/9
★Top 31%
top 3 0/7
Causation
Bottom 3%
top 3 0/33
Bottom 5%
won 0/22
Bottom 9%
Bottom 18%
won 1/13
Bottom 8%
top 3 0/14
Bottom 24%
won 0/13
Bottom 11%
won 0/9
Bottom 19%
top 3 0/7
Bottom 1%
won 0/7
Sand Dune
Bottom 25%
top 3 0/18
Middle
won 2/13
Bottom 35%
won 1/14
Middle
top 3 3/14
Bottom 38%
won 0/13
Middle
won 3/9
Middle
top 3 0/7
Bottom 29%
won 1/7
Prime Directive
Middle
top 3 5/33
Bottom 27%
won 1/22
Middle
top 3 4/18
Bottom 31%
won 1/14
Bottom 37%
won 1/7
Digital Dave
★Top 33%
top 3 7/33
Bottom 39%
won 2/22
Bottom 22%
top 3 2/18
Bottom 10%
won 0/14
Middle
won 1/7
Winning Core
Bottom 33%
top 3 4/33
Bottom 37%
won 0/22
Bottom 27%
top 3 0/18
Bottom 20%
won 0/14
Bottom 32%
won 0/7
Primary Injection
Middle
top 3 4/33
Middle
won 2/22
Bottom 40%
top 3 2/18
Bottom 24%
won 0/14
Middle
won 0/7
Indigo Roadster
Middle
top 3 8/33
Bottom 40%
won 0/22
Bottom 25%
top 3 3/18
Bottom 16%
won 1/14
Bottom 8%
Middle
won 0/7
Lost Cause
Bottom 15%
top 3 2/33
Bottom 14%
Bottom 23%
won 0/14
Bottom 19%
top 3 0/14
Bottom 25%
won 0/13
Bottom 19%
won 0/9
Bottom 20%
top 3 0/7
Winning Roadster
Bottom 21%
top 3 1/33
Bottom 26%
won 0/22
Bottom 29%
top 3 2/18
Bottom 20%
won 0/7
Take Me Home
Bottom 8%
top 3 1/18
Bottom 34%
won 0/13
Bottom 34%
Bottom 34%
top 3 1/14
Middle
won 0/13
Bottom 30%
won 0/9
Bottom 36%
top 3 1/7
Crimson Fire
Bottom 38%
won 0/13
Bottom 20%
won 0/14
Middle
top 3 2/14
Middle
won 3/13
Bottom 36%
won 1/9
Bottom 40%
top 3 1/7
Thug McMuffin
Middle
Bottom 37%
won 0/13
Bottom 29%
top 3 0/14
Bottom 21%
won 0/13
Bottom 28%
won 0/9
Bottom 36%
top 3 1/7
Vivid Lightning
Middle
won 0/13
Bottom 32%
top 3 3/14
Middle
won 2/13
Bottom 29%
won 0/9
Top 38%
top 3 0/7
Finally going to Make it
Bottom 19%
won 0/13
Bottom 14%
won 0/14
Bottom 12%
top 3 0/14
Bottom 21%
top 3 2/7

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Pepperoni1550.0× avg
Distant Desert1550.6× avg
Lost King1410.2× avg
Juan Wick1310.3× avg
Causation1210.2× avg
Sand Dune1001.3× avg
Prime Directive971.4× avg
Digital Dave971.4× avg
Winning Core970.6× avg
Primary Injection970.9× avg
Indigo Roadster971.4× avg
Lost Cause920.2× avg
Winning Roadster830.4× avg
Take Me Home760.4× avg
Crimson Fire741.3× avg
Thug McMuffin580.2× avg
Vivid Lightning581.3× avg
Finally going to Make it520.5× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%20%
22200m 24 gate madness100%19%
31000m 22 gate WTA100%30%
42200m 24 gate madness100%19%
52000m 22 gate WTA100%20%
61800m 24 gate madness100%17%
71600m 22 gate WTA100%21%
81400m 24 gate madness100%21%
91200m 22 gate WTA100%39%
102200m 24 gate madness100%19%
111400m 22 gate WTA100%63%
121000m 24 gate madness100%29%
132200m 22 gate WTA100%43%
141400m 24 gate madness100%21%
151600m 22 gate WTA100%21%
161800m 24 gate madness100%17%
172000m 22 gate WTA100%20%
182200m 24 gate madness99%19%
191200m 22 gate WTA92%39%
202200m 24 gate madness86%19%
211000m 22 gate WTA80%30%
221800m 24 gate madness75%17%
231000m 22 gate WTA65%30%
241200m 24 gate madness59%50%
251400m 22 gate WTA54%63%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%30%
281800m 24 gate madness28%17%
292000m 22 gate WTA20%20%
302200m 24 gate madness13%19%
311800m 22 gate WTA6%0%
322200m 24 gate madness6%19%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).