Compare with
Power
34.7
38th of 40 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 46.3 · 28th · 4–6
Worst map
Miracles
Power 27.7 · 39th · 0–9
Below average
Measure
Power 34.7 · 38th · 2–7
Below average
Glory
Power 33.9 · 40th · 0–10
Where do we lose the most points?
2000m 12 gate madness22%
2200m 24 gate madness11%
1800m 6 gate madness21%
Where we win them
2200m 6 gate WTA67%
2200m 6 gate madness67%
2000m 1v167%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
22% of rounds · 37th of 40 · 18 rounds
0%league average 50%100%
Which cores are costing us?
Finally going to Make it0.0× avg
Pepperoni0.1× avg
Winning Roadster0.3× avg
Carrying us
Take Me Home2.3× avg
Thug McMuffin1.8× avg
Crimson Fire1.3× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Primary Injection18 races · 2 top 3
Indigo Roadster18 races · 6 top 3
Digital Dave18 races · 3 top 3
Prime Directive18 races · 2 top 3
› Roster · 19 coresby distance type
Sprint · 9
- Distant DesertSprint
- Sand DuneSprint-Mid
- Vivid LightningSprint
- Juan WickSprint
- Crimson FireSprint
- Lost CauseSprint
- Lost KingSprint
- CausationSprint
- Take Me HomeSprint
Mid · 2
Marathon · 8
- Indigo RoadsterMarathon
- Primary InjectionMarathon
- Digital DaveMarathon
- Winning CoreMarathon
- Prime DirectiveMarathon
- Ember SirenMarathon
- Lively and IntriguingMid-Marathon
- Dandy Don't Do It!Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).