Team report · all teams

MACE Racing - Patticakes

Power 38.4 · #31 of 33 on Anchor · Power Rankings
Compare with
Losing the most points
  • 1600m 6 gate madness 13% · 31st of 32 · 8 rounds
  • 1200m 6 gate madness 33% · 30th of 33 · 12 rounds
  • 2000m 6 gate madness 29% · 29th of 32 · 10 rounds
Winning the most points
  • 2200m 6 gate madness 63% · 8th of 31 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Anchor

The races that come up most on Anchor, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

MACE Racing - Patticakes
Core1000m1v1avg 50% · 3.8/map1200m6 gate madnessavg 50% · 3.3/map2200m1v1avg 50% · 3.2/map1400m1v1avg 50% · 2.7/map2000m6 gate madnessavg 50% · 2.7/map1800m1v1avg 50% · 2.6/map1000m6 gate madnessavg 50% · 2.5/map1600m6 gate madnessavg 50% · 2.2/map2200m6 gate madnessavg 50% · 1.9/map1200m12 gate WTAavg 8.3% · 1.0/map
Indigo Roadster
Middle
won 5/12
Top 22%
top 3 6/10
Bottom 19%
top 3 3/8
Top 21%
top 3 5/8
Digital Dave
★Top 12%
★Top 21%
top 3 5/10
Bottom 17%
top 3 3/8
★Top 6%
top 3 5/8
Vivid Lightning
Middle
won 6/15
Bottom 34%
Middle
top 3 6/10
Bottom 32%
won 1/4
Distant Desert
Bottom 13%
top 3 4/12
Bottom 7%
Bottom 20%
top 3 4/10
Bottom 30%
won 1/4
Thug McMuffin
Bottom 5%
top 3 3/12
Bottom 9%
won 0/4
Pepperoni
Bottom 26%
top 3 8/12
Bottom 1%
won 0/4
Sand Dune
Bottom 29%
Middle
won 4/10
Bottom 29%
won 0/4
Primary Injection
Bottom 13%
won 3/10
Bottom 11%
Bottom 32%
Winning Roadster
Bottom 15%
top 3 2/10
Prime Directive
Bottom 18%
Bottom 18%
top 3 2/8
Winning Core
Bottom 12%
top 3 3/8
Lost King
Bottom 22%
top 3 4/10
Bottom 23%
Crimson Fire
Bottom 21%
Bottom 38%
won 0/4

Cores in 1200m 12 gate WTA

← all cores
MACE Racing - Patticakes
  • Crimson Firewon 0 of 4 (avg 8.3%) · league rank Bottom 38% (7.3%)
  • Vivid Lightningwon 1 of 4 (avg 8.3%) · league rank Bottom 32% (6.9%)
  • Distant Desertwon 1 of 4 (avg 8.3%) · league rank Bottom 30% (6.8%)
  • Sand Dunewon 0 of 4 (avg 8.3%) · league rank Bottom 29% (6.7%)
  • Thug McMuffinwon 0 of 4 (avg 8.3%) · league rank Bottom 9% (5.2%)
  • Pepperoniwon 0 of 4 (avg 8.3%) · league rank Bottom 1% (4.3%)

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%40%
21000m 6 gate madness100%44%
31200m 12 gate WTA100%50%
41400m 1v1100%39%
51200m 6 gate madness100%33%
61800m 1v1100%33%
71600m 6 gate madness100%13%
81800m 12 gate WTA100%50%
92200m 1v1100%43%
102000m 6 gate madness100%29%
112200m 6 gate madness100%63%
121000m 1v1100%40%
131000m 6 gate madness100%44%
141400m 1v1100%39%
151200m 6 gate madness100%33%
161800m 1v1100%33%
171600m 6 gate madness100%13%
182200m 1v199%43%
191000m 1v199%40%
201200m 6 gate madness99%33%
212000m 6 gate madness96%29%
222200m 6 gate madness91%63%
232200m 1v185%43%
241000m 1v180%40%
251400m 1v175%39%
262000m 6 gate madness67%29%
271800m 1v159%33%
281000m 6 gate madness54%44%
292200m 1v138%43%
301200m 6 gate madness28%33%
311600m 6 gate madness20%13%
321200m 1v120%—
332000m 6 gate madness9%29%
341400m 6 gate madness9%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).