Compare with
Power
50.9
23rd of 40 on Miracles
Standings
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Matches
—
Next match
None scheduled
Best map
Miracles
Power 50.9 · 23rd · 2–7
Worst map
Anchor
Power 45.0 · 31st · 3–9
Below average
Measure
Power 47.0 · 30th · 3–1
Below average
Glory
Power 46.9 · 28th · 4–8
Where do we lose the most points?
2200m 24 gate madness42%
1800m 24 gate madness43%
1600m 22 gate WTA39%
Where we win them
1400m 22 gate WTA61%
1000m 24 gate madness67%
1000m 22 gate WTA54%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
42% of rounds · 27th of 40 · 45 rounds
0%league average 50%100%
Which cores are costing us?
Tenebris0.2× avg
Mango Madness0.3× avg
Hellscream0.3× avg
Carrying us
Madness 21.6× avg
Bald Crusader1.6× avg
Lucky Left Nut1.5× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Lucky Left Nut45 races · 6 top 3
Tyrone Biggums45 races · 8 top 3
Medulla45 races · 5 top 3
Mad Swine45 races · 6 top 3
› Roster · 21 coresby distance type
Sprint · 8
- TenebrisSprint-Mid
- Madness 2Sprint
- BoratSprint
- Mad SwineSprint
- MedullaSprint-Mid
- The Last HairbenderSprint
- Two Rocks and a Big StickSprint-Mid
- Lucky Left NutSprint
Mid · 7
- Tyrone BiggumsMid
- Ten MangoesMid
- BonnieMid
- KREMMEL'S CHIKIDZIK🍄Mid
- NO MA'AMMid
- BongwaterMid
- ChikoritaMid
Marathon · 6
- BiafraMid-Marathon
- Mango MadnessMid-Marathon
- Bald CrusaderMarathon
- Taz’dingoMarathon
- HellscreamMarathon
- Madness 1Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).