- 2000m 12 gate madness 17% · 28th of 29 · 6 rounds
- 1600m 1v1 33% · 24th of 29 · 6 rounds
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Mango Madness | 19% top 3 1/6 | 52% | ★58% top 3 2/4 | 6.7% top 3 0/3 | 12% won 0/3 | 25% won 1/3 | 48% | 17% | 22% won 0/3 | 53% top 3 1/3 |
| Medulla | 22% top 3 0/6 | 51% | 47% | 10% top 3 0/3 | 14% won 0/3 | 23% | 49% | 26% | 22% won 0/3 | 46% top 3 1/3 |
| Tenebris | 18% | 54% won 2/6 | 55% | 6.7% top 3 0/3 | 11% | 23% | 50% | 21% top 3 1/3 | 20% | 47% |
| Tyrone Biggums | ★27% | 53% | 52% | 12% top 3 0/3 | 16% | ★28% | 48% won 0/3 | 26% top 3 1/3 | 26% | 46% |
| Borat | 24% top 3 2/6 | 53% | 53% | 8.0% top 3 0/3 | 12% | 27% | 50% | 30% top 3 2/3 | 24% | 43% |
| Mad Swine | 20% | 49% | 49% | 9.9% top 3 0/3 | 14% | 25% | 49% | 28% top 3 0/3 | 20% | 44% |
| Bonnie | 19% top 3 1/6 | 48% | 47% | 9.0% top 3 0/3 | 13% | 22% | 47% | 21% top 3 0/3 | 20% | 42% |
| Ten Mangoes | 16% top 3 0/4 | 53% | 53% top 3 2/3 | 6.3% top 3 0/2 | 9.7% | 22% | 49% | 20% | 19% | 44% |
| Biafra | 23% | ★55% | 53% top 3 2/4 | 9.4% top 3 0/3 | 14% | 25% won 0/3 | 48% | 23% | 24% | 49% |
| The Last Hairbender | 15% | 46% | 35% | 6.6% | 10% | 15% | 52% | 22% top 3 0/3 | 16% | 42% |
| Bald Crusader | 21% top 3 1/6 | — | 51% | ★14% top 3 0/3 | ★18% won 2/3 | 26% | — | — | 22% | ★54% top 3 1/3 |
| Madness 2 | 24% | 54% | 49% | 10% top 3 0/3 | 14% | 25% | 51% | ★31% | 24% | 45% |
| KREMMEL'S CHIKIDZIK🍄 | 22% top 3 1/2 | 52% | 55% top 3 1/1 | 8.0% top 3 0/1 | 13% | 23% | 51% | 19% | 23% | 50% |
| Taz’dingo | 17% | 44% | 36% | 7.0% top 3 0/2 | 11% | 16% | 38% | 15% | 19% | 41% |
| Lucky Left Nut | 18% | 51% | 48% | 10% top 3 0/1 | 14% | 24% | ★54% | 26% | 18% | 43% |
Cores in 2000m 12 gate madness
← all cores- Borattop 3 2 of 6 (avg 25%) · from its times 24%
- Medullatop 3 0 of 6 (avg 25%) · from its times 22%
- KREMMEL'S CHIKIDZIK🍄top 3 1 of 2 (avg 25%) · from its times 22%
- Bald Crusadertop 3 1 of 6 (avg 25%) · from its times 21%
- Bonnietop 3 1 of 6 (avg 25%) · from its times 19%
- Mango Madnesstop 3 1 of 6 (avg 25%) · from its times 19%
- Ten Mangoestop 3 0 of 4 (avg 25%) · from its times 16%
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).