Team report · Lower league
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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 16 gate WTA

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KREMMELL
  • Tyrone Biggumswon 0 of 2 (avg 6.3%) · league rank Top 24% (7.3%)
  • Boratwon 0 of 2 (avg 6.3%) · league rank Top 24% (7.3%)
  • Mad Swinewon 0 of 2 (avg 6.3%) · league rank Top 26% (7.2%)
  • Lucky Left Nutwon 0 of 2 (avg 6.3%) · league rank Top 29% (7.0%)
  • Bonniewon 0 of 2 (avg 6.3%) · league rank Bottom 28% (4.6%)
  • The Last Hairbenderwon 0 of 2 (avg 6.3%) · league rank Bottom 23% (4.2%)
  • Tenebriswon 0 of 2 (avg 6.3%) · league rank Bottom 11% (3.5%)
  • Hellscreamwon 0 of 2 (avg 6.3%) · league rank Bottom 1% (3.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).