Compare with
Losing the most points
- 2200m 22 gate WTA 0% ยท 37th of 38 ยท 13 rounds
- 1400m 1v1 40% ยท 32nd of 40 ยท 34 rounds
- 2000m 22 gate WTA 41% ยท 27th of 40 ยท 43 rounds
Winning the most points
- 2200m 6 gate madness 75% ยท 3rd of 40 ยท 24 rounds
- 1800m 12 gate WTA 100% ยท 1st of 38 ยท 11 rounds
- 2200m 16 gate WTA 67% ยท 6th of 39 ยท 30 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 2200m 16 gate WTA
โ all cores๐๏ธ VR46 ๐๏ธ
- Beckhambeats 63% ยท 30 races ยท 0 won ยท 6 top 3
- Tectonic Hybridbeats 62% ยท 30 races ยท 4 won ยท 10 top 3
- Nebula Tremorbeats 59% ยท 30 races ยท 6 won ยท 9 top 3
- EXPBIKECB22002beats 55% ยท 30 races ยท 0 won ยท 1 top 3
- Sonic Outlawbeats 53% ยท 30 races ยท 2 won ยท 4 top 3
- Blue Bloodbeats 52% ยท 30 races ยท 4 won ยท 10 top 3
- EXPBIKECB22001beats 52% ยท 30 races ยท 3 won ยท 6 top 3
- Lush Ghostbeats 43% ยท 30 races ยท 1 won ยท 3 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).