Compare with
Losing the most points
- 1000m 4 gate WTA 30% ยท 27th of 32 ยท 10 rounds
- 1000m 24 gate madness 33% ยท 24th of 33 ยท 9 rounds
- 1600m 22 gate WTA 38% ยท 25th of 31 ยท 8 rounds
Winning the most points
- 2200m 24 gate madness 62% ยท 12th of 34 ยท 24 rounds
- 2000m 6 gate WTA 69% ยท 2nd of 33 ยท 20 rounds
- 2200m 6 gate madness 79% ยท 3rd of 32 ยท 14 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1600m 22 gate WTA
โ all cores๐๏ธ VR46 ๐๏ธ
- Tectonic Hybridbeats 73% ยท 8 races ยท 1 won ยท 2 top 3
- No Factsbeats 88% ยท 2 races ยท 0 won ยท 1 top 3
- Pretend Wizardbeats 67% ยท 6 races ยท 1 won ยท 1 top 3
- Nebula Tremorbeats 61% ยท 8 races ยท 0 won ยท 1 top 3
- Steel Rebelbeats 67% ยท 2 races ยท 1 won ยท 1 top 3
- EXPBIKECB16013beats 59% ยท 6 races ยท 0 won ยท 1 top 3
- EXPBIKECB16018beats 54% ยท 6 races ยท 0 won ยท 0 top 3
- Lavaflowbeats 52% ยท 2 races ยท 0 won ยท 1 top 3
- EXPBIKECB16beats 49% ยท 4 races ยท 0 won ยท 0 top 3
- Bold Boostbeats 49% ยท 4 races ยท 0 won ยท 0 top 3
- Lush Ghostbeats 49% ยท 8 races ยท 0 won ยท 1 top 3
- EXPBIKECB16003beats 48% ยท 2 races ยท 0 won ยท 1 top 3
- Mist Blazebeats 45% ยท 2 races ยท 0 won ยท 0 top 3
- EXPBIKECB16030beats 42% ยท 4 races ยท 0 won ยท 0 top 3
- Venom Magebeats 43% ยท 8 races ยท 0 won ยท 2 top 3
- Blissful Splashbeats 38% ยท 2 races ยท 0 won ยท 0 top 3
- EXPHORSECB20004beats 40% ยท 6 races ยท 0 won ยท 0 top 3
- Mountain Killerbeats 29% ยท 2 races ยท 0 won ยท 0 top 3
- TON 618beats 5% ยท 2 races ยท 0 won ยท 0 top 3
- Meteor Motionbeats 15% ยท 4 races ยท 0 won ยท 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ30).