Team report ยท Lower league

๐Ÿ๏ธ VR46 ๐Ÿ๏ธ

Power 52.4 ยท #22 of 40 on Miracles ยท Power Rankings
Compare with
Losing the most points
  • 2200m 22 gate WTA 0% ยท 36th of 38 ยท 13 rounds
  • 2000m 22 gate WTA 41% ยท 27th of 40 ยท 43 rounds
  • 2200m 24 gate madness 47% ยท 25th of 40 ยท 71 rounds
Winning the most points
  • 1400m 24 gate madness 65% ยท 4th of 39 ยท 26 rounds
  • 1800m 24 gate madness 57% ยท 12th of 40 ยท 44 rounds
  • 1600m 22 gate WTA 54% ยท 17th of 39 ยท 26 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Lush Ghost3461.6ร— avg
Blissful Splash3460.3ร— avg
No Facts3461.0ร— avg
Lavaflow2621.3ร— avg
EXPBIKECB160032061.5ร— avg
Nebula Tremor1951.8ร— avg
Tectonic Hybrid1951.8ร— avg
TON 6181851.0ร— avg
Venom Mage1681.6ร— avg
Steel Rebel1631.3ร— avg
Beckham1611.2ร— avg
EXPBIKECB160261580.1ร— avg
Ionic Void1370.4ร— avg
Blue Blood1180.8ร— avg
Sonic Outlaw1170.2ร— avg
EXPBIKECB220021140.1ร— avg
EXPBIKECB220011141.1ร— avg
Yellow Lightning1090.0ร— avg
Bold Boost1080.7ร— avg
In Game Currency1030.9ร— avg
EXPBIKECB141000.7ร— avg
Emerald Scorpion971.5ร— avg
Cleaning Panda640.9ร— avg
Extreme Wild480.2ร— avg
Mist Blaze170.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%41%
22200m 24 gate madness100%47%
31000m 22 gate WTA100%51%
42200m 24 gate madness100%47%
52000m 22 gate WTA100%41%
61800m 24 gate madness100%57%
71600m 22 gate WTA100%54%
81400m 24 gate madness100%65%
91200m 22 gate WTA100%46%
102200m 24 gate madness100%47%
111400m 22 gate WTA100%43%
121000m 24 gate madness100%54%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%65%
151600m 22 gate WTA100%54%
161800m 24 gate madness100%57%
172000m 22 gate WTA100%41%
182200m 24 gate madness99%47%
191200m 22 gate WTA96%46%
202200m 24 gate madness92%47%
211000m 22 gate WTA89%51%
221800m 24 gate madness81%57%
231000m 22 gate WTA72%51%
241200m 24 gate madness63%33%
251400m 22 gate WTA59%43%
261600m 24 gate madness49%50%
271000m 22 gate WTA43%51%
281800m 24 gate madness34%57%
292000m 22 gate WTA19%41%
302200m 24 gate madness11%47%
311800m 22 gate WTA8%33%
322200m 24 gate madness8%47%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).