Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 25% 4r · 28th · 1.0/map | 0% 1r · 0.6/map | 63% 8r · 7th · 2.0/map | — | 66% 11r · 5th · 3.0/map | 58% 19r · 14th · 5.0/map | |
| 22 gate WTA | 52% 10r · 13th · 2.8/map | 57% 7r · 11th · 1.9/map | 66% 5r · 5th · 1.5/map | 38% 8r · 24th · 2.0/map | — | 50% 12r · 20th · 3.2/map | 75% 4r · 4th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- Nebula Tremortop 3 7 of 19 (avg 13%) · league rank Top 3% (19%)
- Tectonic Hybridtop 3 2 of 19 (avg 13%) · league rank Top 17% (15%)
- Lush Ghosttop 3 5 of 19 (avg 13%) · league rank Top 18% (15%)
- Beckhamtop 3 2 of 4 (avg 13%) · league rank Top 25% (14%)
- EXPBIKECB22001top 3 2 of 4 (avg 13%) · league rank Top 26% (14%)
- Blue Bloodtop 3 0 of 4 (avg 13%) · league rank Top 29% (13%)
- EXPBIKECB16003top 3 1 of 4 (avg 13%) · league rank Top 31% (13%)
- EXPBIKECB16top 3 1 of 10 (avg 13%) · league rank Middle (12%)
- Bold Boosttop 3 2 of 5 (avg 13%) · league rank Middle (11%)
- Cyber Rockettop 3 1 of 15 (avg 13%) · league rank Middle (10%)
- Meteor Motiontop 3 1 of 10 (avg 13%) · league rank Middle (9.4%)
- Mountain Killertop 3 2 of 5 (avg 13%) · league rank Middle (9.3%)
- No Factstop 3 0 of 4 (avg 13%) · league rank Middle (9.2%)
- Sonic Outlawtop 3 0 of 4 (avg 13%) · league rank Bottom 33% (8.3%)
- Pretend Wizardtop 3 1 of 15 (avg 13%) · league rank Bottom 29% (7.9%)
- Blissful Splashtop 3 0 of 4 (avg 13%) · league rank Bottom 23% (7.5%)
- EXPBIKECB22002top 3 1 of 19 (avg 13%) · league rank Bottom 20% (7.3%)
- Mist Blazetop 3 0 of 5 (avg 13%) · league rank Bottom 13% (6.7%)
- EXPHORSECB20004top 3 0 of 15 (avg 13%) · league rank Bottom 6% (6.3%)
- EXPBIKECB16018top 3 0 of 15 (avg 13%) · league rank Bottom 6% (6.3%)
- EXPBIKECB16026top 3 0 of 4 (avg 13%) · league rank Bottom 4% (6.3%)
- EXPBIKECB16030top 3 0 of 10 (avg 13%) · league rank Bottom 3% (6.3%)
- EXPBIKECB16013top 3 0 of 15 (avg 13%) · league rank Bottom 1% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).