Team report · all teams

🏍️ VR46 🏍️

Power 51.6 · #18 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1600m 22 gate WTA 38% · 24th of 31 · 8 rounds
Winning the most points
  • 1800m 24 gate madness 66% · 5th of 31 · 11 rounds
  • 2200m 24 gate madness 58% · 14th of 33 · 19 rounds
  • 1400m 24 gate madness 63% · 7th of 31 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

🏍️ VR46 🏍️
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Lush Ghost
15%
top 3 5/19
6.2%
won 2/12
16%
top 3 0/2
5.3%
won 0/10
7.1%
won 0/8
17%
top 3 3/8
4.9%
won 0/7
6.9%
won 1/5
14%
top 3 0/4
6.0%
won 0/1
EXPBIKECB16013
6.3%
top 3 0/15
2.3%
won 0/9
6.4%
top 3 0/9
2.4%
2.3%
won 0/6
7.0%
top 3 0/6
2.3%
won 0/6
2.3%
won 0/4
7.2%
top 3 0/3
2.3%
Nebula Tremor
★19%
top 3 7/19
★6.7%
won 2/12
★18%
top 3 3/11
—
★7.5%
won 0/8
—
—
—
—
★8.4%
won 1/3
Tectonic Hybrid
15%
top 3 2/19
5.2%
won 0/12
17%
top 3 2/11
—
5.2%
won 1/8
—
—
—
—
5.4%
won 0/3
Pretend Wizard
7.9%
top 3 1/15
2.8%
won 0/9
15%
top 3 2/9
—
5.8%
won 1/6
18%
top 3 2/6
—
★7.2%
—
2.5%
won 0/3
Cyber Rocket
10%
top 3 1/15
3.2%
won 1/9
11%
top 3 0/9
2.9%
3.3%
14%
top 3 1/6
—
4.9%
9.2%
top 3 0/3
3.5%
won 0/3
Venom Mage
7.8%
—
—
6.3%
won 0/10
5.9%
won 0/8
15%
top 3 1/8
5.4%
won 2/7
5.5%
won 1/5
16%
top 3 4/4
2.6%
won 0/1
EXPBIKECB22002
7.3%
top 3 1/19
2.4%
won 0/12
6.8%
top 3 0/9
—
—
—
—
—
—
2.4%
won 0/3
EXPHORSECB20004
6.3%
top 3 0/15
2.3%
won 0/9
6.4%
top 3 0/9
—
2.3%
won 0/6
—
—
—
—
2.3%
won 0/3
EXPBIKECB16018
6.3%
top 3 0/15
2.3%
6.8%
top 3 0/9
—
2.3%
won 0/6
7.3%
top 3 0/6
—
2.4%
—
2.3%
won 0/3
TON 618
7.9%
—
14%
4.7%
won 0/10
3.9%
won 0/2
13%
top 3 1/8
4.9%
won 0/7
4.5%
won 0/5
13%
top 3 1/4
2.6%
won 0/1
EXPBIKECB22
14%
2.6%
won 0/9
15%
top 3 3/9
2.4%
won 0/9
3.5%
11%
top 3 0/6
—
3.2%
7.2%
5.8%
won 1/3
EXPBIKECB16030
6.3%
top 3 0/10
2.3%
won 0/6
7.1%
top 3 0/6
—
2.4%
won 0/4
7.0%
top 3 0/4
—
2.3%
won 0/3
—
2.3%
won 0/2
EXPBIKECB16
12%
top 3 1/10
5.5%
won 1/6
12%
top 3 1/6
—
2.6%
won 0/4
★18%
top 3 1/4
—
6.7%
won 0/3
—
4.1%
won 0/2
EXPBIKECB10002
6.5%
—
11%
top 3 2/9
★7.6%
won 2/9
6.8%
—
3.2%
won 0/6
—
★18%
top 3 0/3
2.3%
won 0/3
Sly Puma
—
—
7.1%
2.5%
won 0/9
—
10%
top 3 1/6
2.5%
won 0/6
3.0%
won 0/4
7.9%
top 3 0/3
—
Alicia
—
—
9.2%
2.3%
won 0/9
—
8.1%
top 3 0/6
2.3%
won 0/6
2.5%
won 0/4
6.9%
top 3 0/3
—
EXPBIKECB10008
—
—
—
4.2%
won 0/9
—
18%
4.5%
won 0/6
5.9%
won 0/4
12%
top 3 0/3
—
EXPBIKECB10001
—
—
—
2.6%
won 0/9
—
7.9%
2.8%
won 0/6
2.5%
won 0/4
8.2%
top 3 0/3
—
Fast Pass
—
—
—
3.7%
won 0/9
—
11%
★5.7%
won 1/6
3.4%
won 0/4
12%
top 3 0/3
—
Bold Boost
11%
top 3 2/5
3.5%
won 0/3
13%
top 3 2/5
—
4.4%
won 0/4
10%
top 3 0/2
—
3.4%
won 0/2
—
3.7%
won 0/2
Cleaning Panda
—
—
—
3.7%
won 2/10
—
8.9%
4.1%
won 0/6
2.7%
11%
top 3 0/4
—
Blissful Splash
7.5%
top 3 0/4
2.6%
won 0/3
8.9%
top 3 1/2
2.6%
won 0/1
2.8%
won 0/2
8.1%
top 3 0/2
2.6%
won 0/1
2.5%
won 0/1
8.4%
top 3 0/1
2.4%
won 0/1
No Facts
9.2%
top 3 0/4
3.4%
won 0/3
10%
top 3 0/2
4.5%
won 0/1
4.9%
won 0/2
14%
top 3 1/2
4.2%
won 1/1
4.7%
won 0/1
13%
top 3 0/1
3.0%
won 0/1
Mist Blaze
6.7%
top 3 0/5
2.3%
won 0/3
8.1%
top 3 0/3
—
2.4%
won 0/2
8.1%
top 3 0/2
2.3%
2.5%
won 0/1
—
2.3%
won 0/1
Meteor Motion
9.4%
top 3 1/10
—
—
—
2.3%
won 0/4
—
—
—
—
3.0%
Lavaflow
9.7%
4.6%
won 0/3
13%
top 3 0/2
3.6%
won 0/1
4.1%
won 0/2
12%
top 3 0/2
3.8%
won 0/1
4.3%
won 1/1
11%
3.2%
won 1/1
EXPBIKECB16003
13%
top 3 1/4
—
16%
top 3 1/2
—
6.6%
won 0/2
16%
top 3 0/2
5.0%
6.8%
won 0/1
—
5.1%
EXPBIKECB16026
6.3%
top 3 0/4
2.3%
won 0/3
6.9%
top 3 0/2
—
—
6.9%
—
2.3%
—
2.3%
Beckham
14%
top 3 2/4
2.7%
won 0/3
8.3%
top 3 0/2
—
—
—
—
—
—
4.0%
Steel Rebel
—
—
—
5.5%
won 1/1
6.0%
won 1/2
13%
top 3 0/2
4.4%
won 0/1
4.3%
won 0/1
15%
top 3 0/1
—
Mountain Killer
9.3%
top 3 2/5
—
—
—
—
won 0/2
—
—
—
—
2.7%
EXPBIKECB22001
14%
top 3 2/4
4.5%
won 0/3
9.1%
—
—
—
—
—
—
5.1%
Sonic Outlaw
8.3%
top 3 0/4
2.5%
won 0/3
11%
—
—
—
—
—
—
2.5%
Blue Blood
13%
top 3 0/4
—
8.7%
top 3 0/2
—
—
—
—
—
—
4.5%
Ionic Void
7.1%
—
—
3.9%
won 0/1
4.5%
14%
top 3 0/2
3.2%
won 0/1
4.7%
12%
top 3 0/1
2.4%
won 0/1
Yellow Lightning
6.5%
—
—
2.4%
2.3%
6.8%
top 3 0/2
2.4%
won 0/1
2.3%
won 0/1
7.6%
top 3 0/1
2.3%
won 0/1
EXPBIKECB14
—
—
9.4%
top 3 2/2
—
3.4%
11%
top 3 1/2
4.5%
3.6%
won 0/1
—
—
Emerald Scorpion
9.3%
—
15%
5.3%
won 0/1
—
—
5.7%
won 0/1
—
14%
top 3 0/1
3.0%
won 0/1
In Game Currency
7.2%
—
—
3.2%
won 0/1
—
8.4%
3.3%
won 0/1
2.8%
9.6%
top 3 0/1
2.5%
won 0/1
Extreme Wild
—
—
—
2.4%
—
7.0%
top 3 0/2
2.3%
2.3%
7.7%
top 3 0/1
—
EXPBIKECB10010
—
—
7.4%
3.6%
—
—
2.3%
—
11%
—
EXPBIKECB10
—
—
7.2%
2.3%
—
—
3.2%
—
6.6%
—

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Lush Ghost761.8× avg
EXPBIKECB16013590.0× avg
Nebula Tremor532.7× avg
Tectonic Hybrid531.0× avg
Pretend Wizard481.3× avg
Cyber Rocket450.6× avg
Venom Mage442.6× avg
EXPBIKECB22002430.2× avg
EXPHORSECB20004420.0× avg
EXPBIKECB16018390.0× avg
TON 618380.7× avg
EXPBIKECB22361.4× avg
EXPBIKECB16030350.0× avg
EXPBIKECB16351.3× avg
EXPBIKECB10002311.6× avg
Sly Puma290.5× avg
Alicia290.0× avg
EXPBIKECB10008230.0× avg
EXPBIKECB10001230.0× avg
Fast Pass230.7× avg
Bold Boost232.0× avg
Cleaning Panda211.5× avg
Blissful Splash180.7× avg
No Facts181.3× avg
Mist Blaze170.0× avg
Meteor Motion140.7× avg
Lavaflow132.2× avg
EXPBIKECB16003111.8× avg
EXPBIKECB1602690.0× avg
Beckham92.3× avg
Steel Rebel83.3× avg
Mountain Killer72.8× avg
EXPBIKECB2200173.1× avg
Sonic Outlaw70.0× avg
Blue Blood60.0× avg
Ionic Void60.0× avg
Yellow Lightning60.0× avg
EXPBIKECB1455.5× avg
Emerald Scorpion40.0× avg
In Game Currency40.0× avg
Extreme Wild30.0× avg
EXPBIKECB1001010.0× avg
EXPBIKECB1010.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%50%
22200m 24 gate madness100%58%
31000m 22 gate WTA100%52%
42200m 24 gate madness100%58%
52000m 22 gate WTA100%50%
61800m 24 gate madness100%66%
71600m 22 gate WTA100%38%
81400m 24 gate madness100%63%
91200m 22 gate WTA100%57%
102200m 24 gate madness100%58%
111400m 22 gate WTA100%66%
121000m 24 gate madness100%25%
132200m 22 gate WTA100%75%
141400m 24 gate madness100%63%
151600m 22 gate WTA100%38%
161800m 24 gate madness100%66%
172000m 22 gate WTA100%50%
182200m 24 gate madness99%58%
191200m 22 gate WTA92%57%
202200m 24 gate madness86%58%
211000m 22 gate WTA80%52%
221800m 24 gate madness75%66%
231000m 22 gate WTA65%52%
241200m 24 gate madness59%0%
251400m 22 gate WTA54%66%
261600m 24 gate madness48%—
271000m 22 gate WTA36%52%
281800m 24 gate madness28%66%
292000m 22 gate WTA20%50%
302200m 24 gate madness13%58%
311800m 22 gate WTA6%—
322200m 24 gate madness6%58%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).