Team report ยท all teams

๐Ÿ๏ธ VR46 ๐Ÿ๏ธ

Power 48.8 ยท #20 of 32 on Measure ยท Power Rankings
Compare with
Losing the most points
  • 1800m 6 gate madness 38% ยท 19th of 27 ยท 6 rounds
Winning the most points
  • 1600m 1v1 70% ยท 5th of 29 ยท 10 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐Ÿ๏ธ VR46 ๐Ÿ๏ธ
Core2000m12 gate madnessavg 25% ยท 2.0/map1600m1v1avg 50% ยท 2.0/map1800m6 gate madnessavg 50% ยท 1.4/map2200m24 gate madnessavg 13% ยท 1.2/map2200m6 gate WTAavg 17% ยท 1.1/map1800m4 gate WTAavg 25% ยท 1.1/map1000m1v1avg 50% ยท 1.0/map1400m12 gate madnessavg 25% ยท 1.0/map2000m4 gate WTAavg 25% ยท 1.0/map2200m6 gate madnessavg 50% ยท 1.0/map
Tectonic Hybrid
Top 22%
top 3 2/10
Middle
won 3/4
โ˜…Top 9%
top 3 5/6
Top 17%
top 3 1/5
Top 37%
won 0/3
โ˜…Top 10%
won 3/5
Top 36%
won 1/5
Top 34%
top 3 1/3
Lush Ghost
Top 26%
top 3 1/4
Bottom 36%
won 4/6
Top 18%
top 3 2/5
Middle
won 0/2
โ˜…Top 12%
top 3 3/5
Middle
won 0/2
Nebula Tremor
โ˜…Top 19%
top 3 3/6
Top 39%
top 3 1/2
โ˜…Top 3%
top 3 2/5
โ˜…Top 13%
won 1/5
Top 16%
won 1/3
โ˜…Top 35%
won 2/3
Top 38%
top 3 2/3
EXPBIKECB16013
Bottom 7%
top 3 1/4
Bottom 1%
top 3 0/3
Bottom 12%
top 3 0/3
TON 618
Bottom 29%
top 3 1/3
Middle
Middle
top 3 1/3
Sly Puma
Middle
top 3 0/3
Alicia
Bottom 38%
top 3 1/3
EXPBIKECB22002
Bottom 29%
top 3 1/6
Bottom 21%
top 3 1/5
Middle
top 3 1/2
No Facts
Bottom 30%
top 3 1/4
Middle
top 3 0/2
Top 33%
top 3 1/2
Bold Boost
Bottom 40%
top 3 2/3
Middle
top 3 0/1
Middle
won 0/2
Bottom 15%
top 3 1/1
Blissful Splash
Bottom 31%
top 3 0/4
Bottom 23%
top 3 0/2
Bottom 24%
top 3 0/2
EXPBIKECB16
Bottom 35%
top 3 0/3
Middle
top 3 0/2
Bottom 20%
top 3 0/2
EXPBIKECB16018
Bottom 11%
top 3 0/6
Bottom 6%
top 3 0/3
EXPHORSECB20004
Bottom 8%
top 3 0/6
Bottom 7%
top 3 0/3
EXPBIKECB16030
Bottom 7%
top 3 0/4
Bottom 3%
top 3 0/2
Venom Mage
Top 24%
top 3 0/2
Beckham
Middle
top 3 3/4
Top 25%
top 3 1/2
โ˜…Top 4%
top 3 2/2
EXPBIKECB10
Bottom 1%
won 0/3
Yellow Lightning
โ˜…Top 2%
won 1/2
Bottom 14%
top 3 1/2
Lavaflow
Middle
top 3 2/4
Pretend Wizard
Bottom 29%
top 3 0/3
EXPBIKECB22
Top 22%
top 3 0/3
Middle
won 1/3
EXPBIKECB22001
Top 26%
top 3 0/2
Bottom 37%
won 1/2
Blue Blood
Top 30%
top 3 1/2
Middle
top 3 2/2
Mist Blaze
Bottom 13%
top 3 0/1
Sonic Outlaw
Bottom 32%
top 3 1/2
Top 27%
Steel Rebel
Top 37%
top 3 1/2
Cyber Rocket
Middle
EXPBIKECB16003
Top 31%
top 3 0/2
EXPBIKECB16026
Bottom 4%
top 3 0/2

Cores in 1600m 4 gate WTA

โ† all cores
๐Ÿ๏ธ VR46 ๐Ÿ๏ธ
  • Lush Ghostwon 2 of 5 (avg 25%) ยท league rank Top 27% (28%)
  • Lavaflowwon 0 of 2 (avg 25%) ยท league rank Bottom 20% (24%)
  • EXPBIKECB16013won 1 of 3 (avg 25%) ยท league rank Bottom 7% (20%)

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%60%
22200m 6 gate WTA100%60%
31000m 1v1100%20%
42200m 6 gate madness100%60%
52000m 12 gate madness100%50%
61800m 24 gate madness100%40%
71600m 4 gate WTA100%60%
81200m 6 gate WTA100%60%
91600m 1v1100%70%
101000m 6 gate madness100%60%
111400m 12 gate madness100%80%
121000m 24 gate madness100%40%
131200m 4 gate WTA100%40%
142000m 6 gate WTA100%60%
151600m 1v1100%70%
161800m 6 gate madness100%38%
172000m 12 gate madness100%50%
182200m 24 gate madness100%80%
191800m 4 gate WTA96%80%
201800m 6 gate WTA95%60%
212000m 1v192%50%
221600m 6 gate madness86%50%
231000m 12 gate madness78%50%
241200m 24 gate madness73%0%
251400m 4 gate WTA66%33%
261600m 6 gate WTA56%0%
271400m 1v140%50%
281800m 6 gate madness33%38%
291800m 12 gate madness26%0%
302200m 24 gate madness18%80%
311800m 4 gate WTA10%80%
322200m 6 gate WTA10%60%
332000m 1v15%50%
341800m 6 gate madness5%38%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).