Compare with
Losing the most points
- 1800m 6 gate madness 38% ยท 19th of 27 ยท 6 rounds
Winning the most points
- 1600m 1v1 70% ยท 5th of 29 ยท 10 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1400m 12 gate madness
โ all cores๐๏ธ VR46 ๐๏ธ
- Lush Ghostbeats 78% ยท 5 races ยท 2 won ยท 3 top 3
- EXPBIKECB16beats 91% ยท 2 races ยท 0 won ยท 2 top 3
- Yellow Lightningbeats 73% ยท 2 races ยท 1 won ยท 1 top 3
- No Factsbeats 73% ยท 2 races ยท 0 won ยท 1 top 3
- Sly Pumabeats 52% ยท 3 races ยท 0 won ยท 0 top 3
- Steel Rebelbeats 50% ยท 2 races ยท 0 won ยท 1 top 3
- Aliciabeats 48% ยท 3 races ยท 0 won ยท 1 top 3
- Blissful Splashbeats 45% ยท 2 races ยท 0 won ยท 0 top 3
- Bold Boostbeats 36% ยท 1 race ยท 0 won ยท 0 top 3
- TON 618beats 39% ยท 3 races ยท 0 won ยท 1 top 3
- EXPBIKECB16013beats 33% ยท 3 races ยท 0 won ยท 0 top 3
- Venom Magebeats 14% ยท 2 races ยท 0 won ยท 0 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%60%
22200m 6 gate WTA100%60%
31000m 1v1100%20%
42200m 6 gate madness100%60%
52000m 12 gate madness100%50%
61800m 24 gate madness100%40%
71600m 4 gate WTA100%60%
81200m 6 gate WTA100%60%
91600m 1v1100%70%
101000m 6 gate madness100%60%
111400m 12 gate madness100%80%
121000m 24 gate madness100%40%
131200m 4 gate WTA100%40%
142000m 6 gate WTA100%60%
151600m 1v1100%70%
161800m 6 gate madness100%38%
172000m 12 gate madness100%50%
182200m 24 gate madness100%80%
191800m 4 gate WTA96%80%
201800m 6 gate WTA95%60%
212000m 1v192%50%
221600m 6 gate madness86%50%
231000m 12 gate madness78%50%
241200m 24 gate madness73%0%
251400m 4 gate WTA66%33%
261600m 6 gate WTA56%0%
271400m 1v140%50%
281800m 6 gate madness33%38%
291800m 12 gate madness26%0%
302200m 24 gate madness18%80%
311800m 4 gate WTA10%80%
322200m 6 gate WTA10%60%
332000m 1v15%50%
341800m 6 gate madness5%38%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ30).