Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 30% 10r · 27th · 2.0/map | 74% 6r · 6th · 1.4/map | 60% 10r · 5th · 2.0/map | — | 80% 10r · 2nd · 1.8/map | ||
| 6 gate WTA | 58% 11r · 13th · 2.3/map | 52% 8r · 16th · 1.7/map | 73% 15r · 2nd · 3.0/map | ||||
| 16 gate WTA | 20% 5r · 31st · 1.1/map | 60% 10r · 10th · 2.0/map | 40% 5r · 20th · 0.9/map | 67% 3r · 11th · 0.6/map | 60% 10r · 12th · 2.0/map | ||
| 24 gate WTA | 40% 5r · 22nd · 1.0/map | 60% 5r · 12th · 1.0/map | 61% 16r · 7th · 3.5/map | 80% 5r · 3rd · 0.8/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 16 gate WTA
✕ close- Pretend Wizardwon 0 of 4 (avg 6.3%) · league rank Top 4% (9.6%)
- Lush Ghostwon 3 of 10 (avg 6.3%) · league rank Top 5% (9.1%)
- Venom Magewon 1 of 6 (avg 6.3%) · league rank Top 20% (7.5%)
- No Factswon 0 of 6 (avg 6.3%) · league rank Top 36% (6.6%)
- TON 618won 0 of 10 (avg 6.3%) · league rank Middle (6.2%)
- Steel Rebelwon 0 of 6 (avg 6.3%) · league rank Middle (6.1%)
- Lavaflowwon 1 of 6 (avg 6.3%) · league rank Middle (6.1%)
- Fast Passwon 1 of 4 (avg 6.3%) · league rank Bottom 37% (5.1%)
- Sly Pumawon 0 of 4 (avg 6.3%) · league rank Bottom 28% (4.6%)
- Cleaning Pandawon 0 of 4 (avg 6.3%) · league rank Bottom 22% (4.0%)
- Blissful Splashwon 0 of 6 (avg 6.3%) · league rank Bottom 16% (3.7%)
- Aliciawon 0 of 4 (avg 6.3%) · league rank Bottom 15% (3.7%)
- EXPBIKECB16013won 0 of 4 (avg 6.3%) · league rank Bottom 8% (3.3%)
- Yellow Lightningwon 0 of 6 (avg 6.3%) · league rank Bottom 6% (3.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).