Rounds won by segment
Win % Β· green above the 50% league average, red below Β· rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | β | β | β | β | β | β | β |
| 6 gate madness | β | β | β | β | β | β | |
| 12 gate WTA | β | β |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the β/mapβ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% β a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 1v1
β closeNo races in this segment.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27β30).