Team report · Pro league · alpha
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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Impressive Owl1651.1× avg
First Strike1371.2× avg
Crystal Thunder1171.1× avg
Glorious Snowflake1151.0× avg
Terran Ghost1110.9× avg
Lost Runner1001.2× avg
Gold Theft Victory991.1× avg
Grand Boogie970.5× avg
Crown Jewels940.7× avg
Stuck Pig891.2× avg
Money Talks880.0× avg
21 Gun Salute840.3× avg
Giant Taco771.0× avg
Do It770.7× avg
Pyre Sentinel761.7× avg
Man from Glad741.2× avg
La Mexicana651.1× avg
Assertive Beast630.2× avg
Pan Am600.0× avg
Grave Digger560.8× avg
Big Shiny Taco540.5× avg
Blue Scorpion510.9× avg
Holy441.1× avg
La Bamba430.0× avg
Power of One400.3× avg
Never-Ending250.0× avg
Poor Boy210.0× avg
Metallic Bergkamp180.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

⚡️High Voltage Vault⚡️: Power 57.2, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).