GTA vs ⚡️High Voltage Vault⚡️
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 34%18r 71%7r | 25%4r 100%1r | 61%6r 50%2r | 56%9r 25%4r | 50%15r 60%5r | 25%4r 0%1r | 84%13r 80%5r |
| 6 gate madness | 46%15r 100%5r | 62%10r 50%2r | 100%3r 100%1r | 45%9r 48%4r | 44%9r 75%4r | 26%13r 62%3r | 53%11r 83%5r |
| 12 gate madness | —0r —0r | 60%5r 67%3r | 0%2r —0r | 0%5r 100%3r | |||
| 24 gate madness | 33%9r 25%8r | 43%7r 71%7r | 63%8r 70%10r | 50%2r 0%1r | 51%12r 47%13r | 23%23r 72%25r | |
| 4 gate WTA | 0%1r 20%5r | 60%5r 100%3r | 47%6r 65%10r | 20%5r 33%3r | 50%6r 55%13r | 20%5r 100%3r | 0%1r 40%10r |
| 6 gate WTA | 60%5r 0%3r | 0%1r 27%9r | 50%4r 33%3r | 60%5r 100%3r | 43%7r 62%18r | 20%5r 67%3r | |
| 12 gate WTA | 75%4r 100%1r | 25%4r 0%1r | |||||
| 16 gate WTA | 0%1r 40%5r | 100%1r 40%5r | —0r 80%5r | —0r 75%4r | 0%2r 60%10r | ||
| 22 gate WTA | 87%8r 56%11r | 25%12r 47%15r | 50%2r 50%2r | 42%12r 53%15r | 25%5r 60%5r | 38%8r 100%10r | 70%5r 60%5r |
| 24 gate WTA | 100%1r 60%5r | 0%1r 40%5r | 50%2r 63%14r | —0r 60%5r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 24 gate madness
✕ close- Grave Diggertop 3 2 of 8 (avg 13%) · league rank Top 2% (18%)
- Holytop 3 1 of 2 (avg 13%)
- Pyre Sentineltop 3 1 of 8 (avg 13%) · league rank Top 5% (17%)
- Stuck Pigtop 3 1 of 6 (avg 13%) · league rank Top 15% (15%)
- La Mexicanatop 3 2 of 8 (avg 13%) · league rank Top 16% (15%)
- Giant Tacotop 3 1 of 8 (avg 13%) · league rank Top 34% (13%)
- First Striketop 3 2 of 6 (avg 13%) · league rank Middle (12%)
- Do Ittop 3 0 of 8 (avg 13%) · league rank Middle (12%)
- Never-Endingtop 3 0 of 2 (avg 13%)
- Poor Boytop 3 0 of 2 (avg 13%)
- Man from Gladtop 3 1 of 8 (avg 13%) · league rank Bottom 35% (9.9%)
- Crown Jewelstop 3 1 of 8 (avg 13%) · league rank Bottom 33% (9.6%)
- Pan Amtop 3 0 of 6 (avg 13%) · league rank Bottom 20% (8.1%)
- Assertive Beasttop 3 0 of 8 (avg 13%) · league rank Bottom 17% (7.5%)
- Money Talkstop 3 0 of 8 (avg 13%) · league rank Bottom 11% (7.1%)
- Fresh, Starttop 3 5 of 10 (avg 13%) · league rank Top 1% (19%)
- Solar Deitytop 3 2 of 10 (avg 13%) · league rank Top 1% (19%)
- Raging Princesstop 3 0 of 10 (avg 13%) · league rank Top 3% (18%)
- Glacial,. Seekertop 3 2 of 10 (avg 13%) · league rank Top 3% (18%)
- Shadow,.Bannertop 3 2 of 10 (avg 13%) · league rank Top 8% (16%)
- Brazen, Berserkertop 3 1 of 10 (avg 13%) · league rank Top 10% (16%)
- Chrome,. Bolttop 3 2 of 10 (avg 13%) · league rank Top 11% (16%)
- Heavy Berserkertop 3 2 of 10 (avg 13%) · league rank Top 15% (15%)
- Ion Titantop 3 2 of 10 (avg 13%) · league rank Top 24% (14%)
- Static Behemothtop 3 1 of 10 (avg 13%) · league rank Middle (12%)
- Ion Stalkertop 3 1 of 10 (avg 13%) · league rank Middle (11%)
- Cursed Boosttop 3 0 of 10 (avg 13%) · league rank Bottom 15% (7.4%)
⚡️High Voltage Vault⚡️: Power 57.2, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).