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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 24 gate madness

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GTA
  • Glorious Snowflaketop 3 7 of 21 (avg 13%) · league rank Top 14% (16%)
  • Gold Theft Victorytop 3 2 of 13 (avg 13%) · league rank Top 23% (14%)
  • Scrolling Uptop 3 6 of 19 (avg 13%) · league rank Top 29% (13%)
  • Queen of the Southtop 3 3 of 17 (avg 13%) · league rank Top 36% (12%)
  • The Ugly Onetop 3 1 of 9 (avg 13%) · league rank Middle (12%)
  • Blind Franktop 3 5 of 21 (avg 13%) · league rank Middle (11%)
  • ChatGPTtop 3 4 of 13 (avg 13%) · league rank Middle (10%)
  • Grand Boogietop 3 3 of 17 (avg 13%) · league rank Middle (10%)
  • Do Ittop 3 0 of 19 (avg 13%) · league rank Middle (10%)
  • 21 Gun Salutetop 3 1 of 18 (avg 13%) · league rank Bottom 34% (8.4%)
  • Duck Farttop 3 3 of 21 (avg 13%) · league rank Bottom 33% (8.4%)
  • Lewis Skellytop 3 1 of 17 (avg 13%) · league rank Bottom 33% (8.3%)
  • Stuck Pigtop 3 2 of 9 (avg 13%) · league rank Bottom 32% (8.2%)
  • Metallic Bergkamptop 3 2 of 19 (avg 13%) · league rank Bottom 31% (8.1%)
  • Chimichangatop 3 0 of 17 (avg 13%) · league rank Bottom 25% (7.6%)
  • Pompeiitop 3 0 of 17 (avg 13%) · league rank Bottom 23% (7.5%)
  • Tokyo Terrortop 3 2 of 21 (avg 13%) · league rank Bottom 18% (7.1%)
  • Chug-A-Lugtop 3 2 of 15 (avg 13%) · league rank Bottom 18% (7.0%)
  • Inquisitive Tacotop 3 0 of 22 (avg 13%) · league rank Bottom 17% (7.0%)
  • Starting Overtop 3 0 of 21 (avg 13%) · league rank Bottom 9% (6.4%)
  • Ladytop 3 0 of 14 (avg 13%) · league rank Bottom 3% (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).