Team report · Pro league · alpha

GTA

Power 44.9 · #28 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2000m 22 gate WTA 28% · 37th of 40 · 38 rounds
  • 1200m 22 gate WTA 39% · 30th of 39 · 23 rounds
  • 1000m 24 gate madness 33% · 28th of 38 · 12 rounds
Winning the most points
  • 2200m 24 gate madness 53% · 17th of 40 · 61 rounds
  • 1600m 22 gate WTA 54% · 15th of 39 · 24 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1800m 22 gate WTA

← all cores
GTA

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%28%
22200m 24 gate madness100%53%
31000m 22 gate WTA100%48%
42200m 24 gate madness100%53%
52000m 22 gate WTA100%28%
61800m 24 gate madness100%48%
71600m 22 gate WTA100%54%
81400m 24 gate madness100%46%
91200m 22 gate WTA100%39%
102200m 24 gate madness100%53%
111400m 22 gate WTA100%46%
121000m 24 gate madness100%33%
132200m 22 gate WTA100%50%
141400m 24 gate madness100%46%
151600m 22 gate WTA100%54%
161800m 24 gate madness100%48%
172000m 22 gate WTA100%28%
182200m 24 gate madness99%53%
191200m 22 gate WTA96%39%
202200m 24 gate madness92%53%
211000m 22 gate WTA89%48%
221800m 24 gate madness82%48%
231000m 22 gate WTA72%48%
241200m 24 gate madness64%50%
251400m 22 gate WTA59%46%
261600m 24 gate madness49%50%
271000m 22 gate WTA43%48%
281800m 24 gate madness33%48%
292000m 22 gate WTA19%28%
302200m 24 gate madness11%53%
311800m 22 gate WTA8%100%
322200m 24 gate madness8%53%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).