Team report · Pro league · alpha

GTA

Power 48.4 · #26 of 40 on Glory · Power Rankings
Compare with
Losing the most points
  • 1400m 16 gate WTA 25% · 37th of 39 · 16 rounds
  • 1200m 6 gate WTA 31% · 36th of 39 · 17 rounds
  • 1000m 16 gate WTA 25% · 35th of 38 · 8 rounds
Winning the most points
  • 2000m 6 gate WTA 59% · 11th of 40 · 24 rounds
  • 1400m 6 gate WTA 67% · 3rd of 39 · 14 rounds
  • 1400m 4 gate WTA 70% · 5th of 38 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 2200m 4 gate WTA

← all cores
GTA

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%44%
21200m 6 gate WTA100%31%
31400m 16 gate WTA100%25%
41600m 24 gate WTA100%45%
51800m 4 gate WTA100%50%
62000m 6 gate WTA100%59%
72200m 16 gate WTA100%56%
81200m 24 gate WTA100%25%
92200m 4 gate WTA100%60%
102000m 6 gate WTA100%59%
112200m 16 gate WTA100%56%
121600m 24 gate WTA100%45%
131400m 4 gate WTA100%70%
141400m 6 gate WTA100%67%
151000m 16 gate WTA100%25%
161400m 24 gate WTA100%38%
171000m 4 gate WTA100%44%
181200m 6 gate WTA100%31%
191400m 16 gate WTA100%25%
201600m 24 gate WTA98%45%
211800m 4 gate WTA93%50%
222000m 6 gate WTA91%59%
231600m 16 gate WTA85%62%
241800m 24 gate WTA77%38%
252200m 4 gate WTA65%60%
261400m 6 gate WTA58%67%
271800m 16 gate WTA49%40%
281600m 24 gate WTA35%45%
291400m 4 gate WTA28%70%
301200m 6 gate WTA21%31%
311000m 16 gate WTA11%25%
322200m 24 gate WTA11%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).