Team report · all teams · alpha

GTA

Power 42.9 · #28 of 33 on Glory · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate WTA 17% · 31st of 32 · 18 rounds
  • 2200m 16 gate WTA 17% · 32nd of 32 · 13 rounds
  • 1600m 24 gate WTA 41% · 25th of 32 · 22 rounds
Winning the most points
  • 1400m 6 gate WTA 63% · 9th of 32 · 10 rounds
  • 1400m 16 gate WTA 58% · 11th of 32 · 13 rounds
  • 1000m 4 gate WTA 58% · 11th of 32 · 13 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

GTA
Core1600m24 gate WTAavg 4.2% · 3.5/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.3/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m4 gate WTAavg 25% · 1.8/map1400m6 gate WTAavg 17% · 1.7/map1400m4 gate WTAavg 25% · 1.4/map
Pompeii
Bottom 26%
won 0/15
★Top 5%
won 2/6
Bottom 25%
won 0/7
Bottom 3%
won 0/6
Lewis Skelly
Bottom 17%
won 0/15
Bottom 16%
won 0/6
Middle
Middle
won 2/6
Middle
won 0/7
ChatGPT
Middle
won 0/15
Bottom 13%
won 0/6
Middle
won 1/6
Top 40%
won 1/7
Middle
won 0/1
Middle
Gold Theft Victory
★Top 6%
won 3/16
Middle
won 1/6
Bottom 32%
won 1/6
Top 35%
won 0/6
★Top 39%
Bottom 32%
won 1/4
Middle
The Ugly One
Top 26%
won 0/10
Bottom 32%
won 1/6
Top 30%
won 0/6
Bottom 32%
won 2/6
Bottom 16%
won 1/4
Stuck Pig
Top 31%
won 1/10
★Top 13%
Top 26%
★Top 19%
won 2/12
Bottom 23%
won 1/6
★Top 21%
won 0/3
Do It
Bottom 35%
won 0/10
Bottom 16%
won 1/6
Middle
Middle
won 1/12
Middle
won 3/3
★Top 28%
Chimichanga
Bottom 12%
won 0/13
Bottom 13%
won 0/6
Middle
won 0/6
Bottom 20%
won 0/6
Chug-A-Lug
Bottom 1%
won 0/13
Bottom 24%
won 1/6
Bottom 1%
won 0/2
Bottom 1%
won 0/6
Bottom 11%
won 0/6
Scrolling Up
Middle
won 1/13
Bottom 19%
won 0/2
Middle
won 1/6
Top 39%
won 0/6
Bottom 39%
won 2/6
Bottom 34%
Metallic Bergkamp
Bottom 26%
won 0/7
Bottom 14%
won 0/6
Middle
Bottom 31%
won 1/12
Bottom 20%
won 0/3
Bottom 14%
won 1/2
Inquisitive Taco
Middle
won 0/13
Bottom 5%
won 0/6
Bottom 33%
Middle
won 1/6
Bottom 13%
Bottom 1%
won 1/6
Bottom 11%
won 0/2
Queen of the South
Bottom 39%
won 0/7
Bottom 30%
won 0/6
Bottom 40%
Top 35%
won 0/6
Top 39%
won 0/6
Middle
won 1/6
Tokyo Terror
Bottom 8%
won 0/13
Bottom 32%
Bottom 2%
Bottom 11%
won 0/12
Bottom 1%
won 0/6
Duck Fart
Bottom 20%
won 0/15
Bottom 15%
won 2/6
Bottom 27%
won 0/6
Blind Frank
Top 24%
won 3/13
Middle
won 0/12
Bottom 36%
won 2/6
Lady
Bottom 4%
won 0/15
Bottom 18%
won 1/6
Bottom 6%
won 0/1
Bottom 1%
won 0/6
Bottom 2%
Glorious Snowflake
Bottom 34%
won 0/15
Bottom 33%
Bottom 8%
won 1/6
★Top 20%
won 1/12
Bottom 36%
won 3/6
Starting Over
Bottom 18%
won 0/12
Bottom 7%
Bottom 6%
won 0/12
Bottom 16%
won 0/6
Grand Boogie
Middle
won 1/9
Bottom 34%
won 1/6
Middle
won 0/7
Middle
won 1/6
21 Gun Salute
Bottom 2%
won 0/15
Bottom 2%
won 0/6
Bottom 22%
won 1/6
Bottom 15%

Cores in 1200m 6 gate WTA

← all cores
GTA

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%58%
21200m 6 gate WTA100%40%
31400m 16 gate WTA100%58%
41600m 24 gate WTA100%41%
51800m 4 gate WTA100%33%
62000m 6 gate WTA100%17%
72200m 16 gate WTA100%17%
81200m 24 gate WTA100%17%
92200m 4 gate WTA100%50%
102000m 6 gate WTA100%17%
112200m 16 gate WTA100%17%
121600m 24 gate WTA100%41%
131400m 4 gate WTA100%50%
141400m 6 gate WTA100%63%
151000m 16 gate WTA100%51%
161400m 24 gate WTA100%17%
171000m 4 gate WTA99%58%
181200m 6 gate WTA99%40%
191400m 16 gate WTA99%58%
201600m 24 gate WTA99%41%
211800m 4 gate WTA98%33%
222000m 6 gate WTA98%17%
231600m 16 gate WTA91%60%
241800m 24 gate WTA82%40%
252200m 4 gate WTA76%50%
261400m 6 gate WTA68%63%
271800m 16 gate WTA60%67%
281600m 24 gate WTA48%41%
291400m 4 gate WTA41%50%
301200m 6 gate WTA30%40%
311000m 16 gate WTA13%51%
322200m 24 gate WTA13%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).