Team report · Pro league · alpha
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who GTA actually sent in the races on Anchor that most matches reach, in round order, this season — most-used first, with how often each core earned the point there.

RaceGTA sent
1000m 1v1
3.8 per map
Giant Taco ×8 · won 3Blue Scorpion ×5 · won 3
1000m 6 gate madness
2.5 per map
Man from Glad ×10 · top 3 6Stuck Pig ×10 · top 3 3Giant Taco ×6 · top 3 2Blue Scorpion ×4 · top 3 3
1200m 12 gate WTA
1.0 per map
Stuck Pig ×4 · won 1Pyre Sentinel ×4 · won 2Lost Runner ×4 · won 0Crystal Thunder ×4 · won 0
1400m 1v1
2.8 per map
Assertive Beast ×2 · won 0
1200m 6 gate madness
3.2 per map
Stuck Pig ×10 · top 3 6Crystal Thunder ×10 · top 3 6Do It ×10 · top 3 3
1800m 1v1
2.6 per map
Gold Theft Victory ×7 · won 4Terran Ghost ×3 · won 2
1600m 6 gate madness
2.0 per map
First Strike ×4 · top 3 3Impressive Owl ×4 · top 3 3Holy ×2 · top 3 0Big Shiny Taco ×2 · top 3 0
1800m 12 gate WTA
1.0 per map
Terran Ghost ×4 · won 0First Strike ×4 · won 1Impressive Owl ×4 · won 0Gold Theft Victory ×4 · won 0
2200m 1v1
3.2 per map
Impressive Owl ×8 · won 7
2000m 6 gate madness
2.6 per map
Crystal Thunder ×9 · top 3 4Terran Ghost ×9 · top 3 4Impressive Owl ×9 · top 3 5
2200m 6 gate madness
1.8 per map
First Strike ×6 · top 3 0Impressive Owl ×6 · top 3 5Glorious Snowflake ×6 · top 3 5

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).