Team report · Pro league · beta

Bullet Racing

Team vault →
Compare with
Power
53.0
6th of 12
Standings
8th
Relegation risk
Matches
2–4
6 pts · rounds 189–183
Next match
Scooter Gang
Week 7

Where do we lose the most points?

2200m 1v121%
1400m 1v118%
1400m 6 gate WTA28%
Where we win them
2000m 6 gate WTA63%
1800m 4 gate WTA66%
1600m 6 gate madness72%
Heat map →

Next match: what do we pick, ban and field?

Pick MiraclesBan Anchor
2200m 24 gate madnessFleeced, Terrible Trade
2000m 22 gate WTAEcho Pulse, Frostfire
1800m 24 gate madnessEcho Pulse, Dirty
Matchup →

Are we good enough at…

About average
49% of rounds · 8th of 12 · 11 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Elvira0.0× avg
Nucleus0.0× avg
El Capitan0.0× avg
Carrying us
Fazed Off2.2× avg
Uptown Hustle1.3× avg
War Admiral1.3× avg
All cores →

Where are they better than us?

1000m 1v146 vs 70%
1200m 6 gate madness61 vs 83%
Where we're better
2200m 24 gate madness49 vs 7%
2000m 6 gate WTA63 vs 21%
Side by side →

Who do they send in…

Pantera15 races · 1 top 3
Mr. Nobody15 races · 0 top 3
Fulgur15 races · 0 top 3
Speedfugger15 races · 0 top 3
Who they field →
› Roster · 25 coresby distance type
Sprint · 12
Mid · 1
Marathon · 12
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).