Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Echo Pulse | 159 | 1.2× avg | ||
| Air Strike | 129 | 1.1× avg | ||
| Serpent | 118 | 1.2× avg | ||
| Irony Depot | 112 | 0.8× avg | ||
| Acid Queen | 108 | 1.2× avg | ||
| Blessed | 94 | 0.8× avg | ||
| Who needs a fckn menu | 94 | 1.0× avg | ||
| Black Mamba | 88 | 1.1× avg | ||
| Eagle Pass | 87 | 1.1× avg | ||
| Johnny B. Goode | 86 | 0.8× avg | ||
| Fleeced | 78 | 1.0× avg | ||
| Poisonous | 77 | 0.9× avg | ||
| The Kings Snip | 74 | 1.0× avg | ||
| Money | 65 | 0.9× avg | ||
| Dirty | 63 | 1.3× avg | ||
| Frostfire | 62 | 1.2× avg | ||
| Rosalind Franklin | 57 | 0.6× avg | ||
| Not Bad | 56 | 0.5× avg | ||
| Terrible Trade | 53 | 0.9× avg | ||
| Flash | 52 | 0.8× avg | ||
| Uptown Hustle | 51 | 1.3× avg | ||
| Fazed Off | 35 | 2.2× avg | ||
| War Admiral | 34 | 1.3× avg | ||
| Elvira | 30 | 0.0× avg | — | |
| Nucleus | 27 | 0.0× avg | — | |
| Overland Lightning | 22 | 1.0× avg | — | |
| Blessed Viper | 19 | 0.9× avg | — | |
| El Capitan | 19 | 0.0× avg | — | |
| Obsidian Titan | 17 | 0.8× avg | — | |
| Stud | 9 | 0.0× avg | — | — |
| 3L3V3N | 7 | 0.0× avg | — | — |
| Speedster | 5 | 0.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Scooter Gang: Power 32.6, #12. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).