Compare with
Losing the most points
- 1600m 1v1 25% · 26th of 29 · 8 rounds
- 2200m 6 gate madness 36% · 24th of 32 · 11 rounds
- 1800m 4 gate WTA 42% · 25th of 32 · 22 rounds
Winning the most points
- 2200m 24 gate madness 67% · 8th of 34 · 35 rounds
- 1200m 6 gate WTA 72% · 2nd of 33 · 28 rounds
- 1400m 1v1 81% · 2nd of 32 · 12 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 22 gate WTA
← all coresBullet Racing
- Eagle Passbeats 85% · 7 races · 2 won · 3 top 3
- The Kings Snipbeats 79% · 2 races · 0 won · 1 top 3
- Torrentbeats 79% · 2 races · 0 won · 1 top 3
- Prestigious claimerbeats 86% · 1 race · 0 won · 0 top 3
- Who needs a fckn menubeats 60% · 7 races · 0 won · 0 top 3
- Echo Pulsebeats 63% · 3 races · 1 won · 1 top 3
- 3L3V3Nbeats 76% · 1 race · 0 won · 0 top 3
- Magic Blazebeats 59% · 7 races · 0 won · 1 top 3
- Integralbeats 60% · 3 races · 1 won · 1 top 3
- Titanic Triumphbeats 57% · 8 races · 0 won · 1 top 3
- Uptown Hustlebeats 56% · 10 races · 1 won · 2 top 3
- Titan Furybeats 52% · 1 race · 0 won · 0 top 3
- Arsenalbeats 50% · 2 races · 0 won · 0 top 3
- Rosalind Franklinbeats 50% · 7 races · 0 won · 0 top 3
- War Admiralbeats 46% · 7 races · 0 won · 1 top 3
- Break Evenbeats 43% · 2 races · 0 won · 0 top 3
- Johnny B. Goodebeats 44% · 9 races · 0 won · 2 top 3
- Overland Lightningbeats 43% · 10 races · 1 won · 2 top 3
- Air Strikebeats 42% · 10 races · 0 won · 0 top 3
- Crispbeats 24% · 1 race · 0 won · 0 top 3
- Irony Depotbeats 41% · 10 races · 0 won · 1 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).