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Bullet Racing

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Irony Depot410.8× avg
Echo Pulse330.9× avg
Who needs a fckn menu330.6× avg
Blessed310.0× avg
Acid Queen282.5× avg
Eagle Pass282.0× avg
Flash270.5× avg
Air Strike271.1× avg
Serpent250.8× avg
Dirty251.2× avg
Poisonous240.8× avg
Fleeced241.7× avg
Fazed Off242.0× avg
Terrible Trade241.3× avg
Rosalind Franklin240.7× avg
Frostfire231.7× avg
Money211.3× avg
Johnny B. Goode211.9× avg
The Kings Snip210.6× avg
Elvira180.0× avg
Black Mamba163.5× avg
War Admiral152.0× avg
Uptown Hustle140.0× avg
El Capitan110.0× avg
Overland Lightning101.3× avg
Nucleus90.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).