Compare with
Power
46.9
9th of 12 on Anchor
Standings
8th
Relegation risk
Matches
2–4
6 pts · rounds 189–183
Next match
Scooter Gang
Week 7
Best map
Miracles
Power 61.0 · 2nd · 2–0
Worst map
Anchor
Power 46.9 · 9th · 0–4
Above average
Measure
Power 58.0 · 2nd · 2–2
Average
Glory
Power 49.6 · 7th · 1–3
Where do we lose the most points?
1800m 1v125%
2200m 1v129%
1000m 1v138%
Where we win them
1000m 6 gate madness66%
1200m 6 gate madness61%
2000m 6 gate madness56%
Next match: what do we pick, ban and field?
Pick MiraclesBan Anchor
2200m 24 gate madnessFleeced, Terrible Trade
2000m 22 gate WTAEcho Pulse, Frostfire
1800m 24 gate madnessEcho Pulse, Dirty
Are we good enough at…
Not yet
38% of rounds · 10th of 12 · 16 rounds
0%league average 50%100%
Which cores are costing us?
Serpent0.6× avg
Johnny B. Goode0.6× avg
Terrible Trade0.7× avg
Carrying us
The Kings Snip1.5× avg
Blessed1.4× avg
Black Mamba1.3× avg
Where are they better than us?
1000m 1v138 vs 64%
1200m 6 gate madness61 vs 83%
Where we're better
1000m 6 gate madness66 vs 28%
2000m 6 gate madness56 vs 16%
› Roster · 25 coresby distance type
Sprint · 12
- Air StrikeSprint
- Johnny B. GoodeSprint
- Irony DepotSprint-Mid
- The Kings SnipSprint
- Uptown HustleSprint
- Rosalind FranklinSprint
- War AdmiralSprint-Mid
- Who needs a fckn menuSprint-Mid
- MoneySprint
- FlashSprint
- Acid QueenSprint
- Overland LightningSprint
Mid · 1
- NucleusMid
Marathon · 12
- DirtyMarathon
- BlessedMarathon
- FrostfireMarathon
- ElviraMid-Marathon
- SerpentMarathon
- Eagle PassMid-Marathon
- PoisonousMarathon
- Echo PulseMid-Marathon
- FleecedMid-Marathon
- El CapitanMid-Marathon
- Fazed OffMarathon
- Terrible TradeMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).