Team report · Pro league · beta

Bullet Racing

Team vault →
Compare with
Power
46.9
9th of 12 on Anchor
Standings
8th
Relegation risk
Matches
2–4
6 pts · rounds 189–183
Next match
Scooter Gang
Week 7

Where do we lose the most points?

1800m 1v125%
2200m 1v129%
1000m 1v138%
Where we win them
1000m 6 gate madness66%
1200m 6 gate madness61%
2000m 6 gate madness56%
Heat map →

Next match: what do we pick, ban and field?

Pick MiraclesBan Anchor
2200m 24 gate madnessFleeced, Terrible Trade
2000m 22 gate WTAEcho Pulse, Frostfire
1800m 24 gate madnessEcho Pulse, Dirty
Matchup →

Are we good enough at…

Not yet
38% of rounds · 10th of 12 · 16 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Serpent0.6× avg
Carrying us
Blessed1.4× avg
Black Mamba1.3× avg
All cores →

Where are they better than us?

1000m 1v138 vs 64%
1200m 6 gate madness61 vs 83%
Where we're better
1000m 6 gate madness66 vs 28%
2000m 6 gate madness56 vs 16%
Side by side →

Who do they send in…

Pantera11 races · 7 wins
Who they field →
› Roster · 25 coresby distance type
Sprint · 12
Mid · 1
Marathon · 12
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).