Team report · Pro league · beta

Bullet Racing

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who Bullet Racing actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.

RaceBullet Racing sent
2200m 24 gate madness
1.6 per map
Serpent ×89 · top 3 26Dirty ×89 · top 3 16Frostfire ×89 · top 3 16Blessed Viper ×89 · top 3 15
1000m 1v1
1.2 per map
Air Strike ×60 · won 31
1800m 24 gate madness
1.1 per map
Serpent ×57 · top 3 14Dirty ×57 · top 3 8Frostfire ×57 · top 3 7Blessed ×57 · top 3 9
2000m 6 gate WTA
1.0 per map
Terrible Trade ×24 · won 4Echo Pulse ×22 · won 5Grungy Path ×17 · won 0Serpent ×9 · won 1
1000m 6 gate madness
0.8 per map
Air Strike ×45 · top 3 20Overland Lightning ×45 · top 3 27The Kings Snip ×44 · top 3 21Uptown Hustle ×1 · top 3 0
2000m 22 gate WTA
0.8 per map
Serpent ×48 · won 6Dirty ×48 · won 3War Admiral ×48 · won 1Frostfire ×48 · won 1
1600m 24 gate WTA
0.8 per map
Serpent ×19 · won 2Frostfire ×19 · won 0Echo Pulse ×19 · won 1Irony Depot ×19 · won 0
1000m 22 gate WTA
0.8 per map
Johnny B. Goode ×43 · won 3Air Strike ×43 · won 2Eagle Pass ×43 · won 3Uptown Hustle ×43 · won 1
1200m 6 gate WTA
0.8 per map
Air Strike ×23 · won 2Overland Lightning ×23 · won 3Johnny B. Goode ×22 · won 5Uptown Hustle ×1 · won 0
1400m 1v1
0.8 per map
Irony Depot ×44 · won 23

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).